forked from JailDoctor/JailAudio
JA_IsMusicPlaying() added
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@@ -129,6 +129,10 @@ void JA_StopMusic() {
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music.state = JA_MUSIC_STOPPED;
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}
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bool JA_IsMusicPlaying() {
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return music.state == JA_MUSIC_PLAYING;
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}
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JA_Sound JA_LoadSound(const char* filename) {
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JA_Sound sound = new JA_Sound_t();
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SDL_AudioSpec wavSpec;
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