JA_GetMusicState & JA_GetChannelState replace paused ones

This commit is contained in:
2021-02-07 22:06:21 +01:00
parent f94d9294eb
commit 852710d15d
3 changed files with 13 additions and 13 deletions

View File

@@ -1,6 +1,9 @@
#pragma once
#include <SDL2/SDL.h>
enum JA_Channel_state { JA_CHANNEL_INVALID, JA_CHANNEL_FREE, JA_CHANNEL_PLAYING, JA_CHANNEL_PAUSED };
enum JA_Music_state { JA_MUSIC_INVALID, JA_MUSIC_PLAYING, JA_MUSIC_PAUSED, JA_MUSIC_STOPPED };
typedef struct JA_Sound_t *JA_Sound;
typedef struct JA_Music_t *JA_Music;
@@ -11,7 +14,7 @@ void JA_PlayMusic(JA_Music music, const int loop = -1);
void JA_PauseMusic();
void JA_ResumeMusic();
void JA_StopMusic();
bool JA_IsMusicPlaying();
JA_Music_state JA_GetMusicState();
void JA_DeleteMusic(JA_Music music);
JA_Sound JA_LoadSound(const char* filename);
@@ -19,5 +22,5 @@ int JA_PlaySound(JA_Sound sound, const int loop = 0);
void JA_PauseChannel(const int channel);
void JA_ResumeChannel(const int channel);
void JA_StopChannel(const int channel);
bool JA_IsChannelPlaying(const int channel);
JA_Channel_state JA_GetChannelState(const int channel);
void JA_DeleteSound(JA_Sound sound);