OGGs preloading, deleting...

This commit is contained in:
2021-02-04 14:18:45 +01:00
parent 0dbb1d39b2
commit ac5421a340
3 changed files with 56 additions and 30 deletions

View File

@@ -2,14 +2,17 @@
#include <SDL2/SDL.h>
typedef struct JA_Sound_t *JA_Sound;
typedef struct JA_Music_t *JA_Music;
void JA_Init(const int freq, const SDL_AudioFormat format, const int channels);
void JA_PlayMusic(const char* filename, const bool loop = true);
JA_Music JA_LoadMusic(const char* filename);
void JA_PlayMusic(JA_Music music, const bool loop = true);
void JA_PauseMusic();
void JA_ResumeMusic();
void JA_StopMusic();
bool JA_IsMusicPlaying();
void JA_DeleteMusic(JA_Music music);
JA_Sound JA_LoadSound(const char* filename);
void JA_PlaySound(JA_Sound sound);