forked from JailDoctor/JailAudio
- [NEW] JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop = 0);
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@@ -28,6 +28,7 @@ JA_Sound_t *JA_NewSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(const char* filename);
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int JA_PlaySound(JA_Sound_t *sound, const int loop = 0);
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int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop = 0);
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void JA_PauseChannel(const int channel);
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void JA_ResumeChannel(const int channel);
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void JA_StopChannel(const int channel);
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