forked from JailDoctor/JailAudio
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4fc5b47dc9 | |||
| 1b7fdbd230 | |||
| f5ee23cea3 | |||
| 774aebf4a4 | |||
| b6b3bf452e | |||
| 1519725d4a |
@@ -20,6 +20,7 @@ struct JA_Channel_t {
|
|||||||
|
|
||||||
struct JA_Music_t {
|
struct JA_Music_t {
|
||||||
int samples {0};
|
int samples {0};
|
||||||
|
Uint32 length {0};
|
||||||
int pos {0};
|
int pos {0};
|
||||||
int times {0};
|
int times {0};
|
||||||
short* output {NULL};
|
short* output {NULL};
|
||||||
@@ -38,16 +39,35 @@ bool JA_musicEnabled = true;
|
|||||||
bool JA_soundEnabled = true;
|
bool JA_soundEnabled = true;
|
||||||
SDL_AudioDeviceID sdlAudioDevice = 0;
|
SDL_AudioDeviceID sdlAudioDevice = 0;
|
||||||
|
|
||||||
|
bool fading = false;
|
||||||
|
int fade_start_time;
|
||||||
|
int fade_duration;
|
||||||
|
int fade_initial_volume;
|
||||||
|
|
||||||
void audioCallback(void * userdata, uint8_t * stream, int len) {
|
void audioCallback(void * userdata, uint8_t * stream, int len) {
|
||||||
SDL_memset(stream, 0, len);
|
SDL_memset(stream, 0, len);
|
||||||
if (current_music != NULL && current_music->state == JA_MUSIC_PLAYING) {
|
if (current_music != NULL && current_music->state == JA_MUSIC_PLAYING) {
|
||||||
const int size = SDL_min(len, current_music->samples*2-current_music->pos);
|
int volume = JA_musicVolume;
|
||||||
SDL_MixAudioFormat(stream, (Uint8*)(current_music->output+current_music->pos), AUDIO_S16, size, JA_musicVolume);
|
if (fading) {
|
||||||
current_music->pos += size/2;
|
int time = SDL_GetTicks();
|
||||||
|
if (time > (fade_start_time+fade_duration)) {
|
||||||
|
fading = false;
|
||||||
|
current_music->pos = 0;
|
||||||
|
current_music->state = JA_MUSIC_STOPPED;
|
||||||
|
volume = 0;
|
||||||
|
} else {
|
||||||
|
const int time_passed = time - fade_start_time;
|
||||||
|
const float percent = (float)time_passed / (float)fade_duration;
|
||||||
|
volume = JA_musicVolume * (1.0 - percent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const int size = SDL_min(len, current_music->length - current_music->pos);
|
||||||
|
SDL_MixAudioFormat(stream, (Uint8*)(current_music->output)+current_music->pos, AUDIO_S16, size, volume);
|
||||||
|
current_music->pos += size;
|
||||||
if (size < len) {
|
if (size < len) {
|
||||||
if (current_music->times != 0) {
|
if (current_music->times != 0) {
|
||||||
SDL_MixAudioFormat(stream+size, (Uint8*)current_music->output, AUDIO_S16, len-size, JA_musicVolume);
|
SDL_MixAudioFormat(stream+size, (Uint8*)current_music->output, AUDIO_S16, len-size, volume);
|
||||||
current_music->pos = (len-size)/2;
|
current_music->pos = len-size;
|
||||||
if (current_music->times > 0) current_music->times--;
|
if (current_music->times > 0) current_music->times--;
|
||||||
} else {
|
} else {
|
||||||
current_music->pos = 0;
|
current_music->pos = 0;
|
||||||
@@ -74,13 +94,26 @@ void audioCallback(void * userdata, uint8_t * stream, int len) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_Init(const int freq, const SDL_AudioFormat format, const int channels) {
|
void JA_Init(const int freq, const SDL_AudioFormat format, const int channels)
|
||||||
|
{
|
||||||
|
#ifdef DEBUG
|
||||||
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
SDL_Log("Iniciant JailAudio...");
|
||||||
JA_freq = freq;
|
JA_freq = freq;
|
||||||
JA_format = format;
|
JA_format = format;
|
||||||
JA_channels = channels;
|
JA_channels = channels;
|
||||||
SDL_AudioSpec audioSpec{JA_freq, JA_format, JA_channels, 0, 1024, 0, 0, audioCallback, NULL};
|
SDL_AudioSpec audioSpec{JA_freq, JA_format, JA_channels, 0, 1024, 0, 0, audioCallback, NULL};
|
||||||
if (sdlAudioDevice != 0) SDL_CloseAudioDevice(sdlAudioDevice);
|
if (sdlAudioDevice != 0) SDL_CloseAudioDevice(sdlAudioDevice);
|
||||||
sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
|
sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
|
||||||
|
if (sdlAudioDevice==0)
|
||||||
|
{
|
||||||
|
SDL_Log("FAILED!\n");
|
||||||
|
SDL_Log("Failed to initialize SDL audio!\n");
|
||||||
|
} else {
|
||||||
|
SDL_Log("OK!\n");
|
||||||
|
}
|
||||||
SDL_PauseAudioDevice(sdlAudioDevice, 0);
|
SDL_PauseAudioDevice(sdlAudioDevice, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -101,14 +134,17 @@ JA_Music_t *JA_LoadMusic(Uint8* buffer, Uint32 length)
|
|||||||
|
|
||||||
SDL_AudioCVT cvt;
|
SDL_AudioCVT cvt;
|
||||||
SDL_BuildAudioCVT(&cvt, AUDIO_S16, chan, samplerate, JA_format, JA_channels, JA_freq);
|
SDL_BuildAudioCVT(&cvt, AUDIO_S16, chan, samplerate, JA_format, JA_channels, JA_freq);
|
||||||
|
SDL_Log("Music length: %f\n", float(music->samples)/float(JA_freq));
|
||||||
if (cvt.needed) {
|
if (cvt.needed) {
|
||||||
cvt.len = music->samples * chan * 2;
|
cvt.len = music->samples * chan * 2;
|
||||||
|
music->length = cvt.len;
|
||||||
cvt.buf = (Uint8 *) SDL_malloc(cvt.len * cvt.len_mult);
|
cvt.buf = (Uint8 *) SDL_malloc(cvt.len * cvt.len_mult);
|
||||||
SDL_memcpy(cvt.buf, music->output, cvt.len);
|
SDL_memcpy(cvt.buf, music->output, cvt.len);
|
||||||
SDL_ConvertAudio(&cvt);
|
SDL_ConvertAudio(&cvt);
|
||||||
free(music->output);
|
free(music->output);
|
||||||
music->output = (short*)cvt.buf;
|
music->output = (short*)cvt.buf;
|
||||||
}
|
}
|
||||||
|
music->length = music->samples * chan * 2;
|
||||||
music->pos = 0;
|
music->pos = 0;
|
||||||
music->state = JA_MUSIC_STOPPED;
|
music->state = JA_MUSIC_STOPPED;
|
||||||
|
|
||||||
@@ -172,6 +208,17 @@ void JA_StopMusic()
|
|||||||
current_music->state = JA_MUSIC_STOPPED;
|
current_music->state = JA_MUSIC_STOPPED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void JA_FadeOutMusic(const int milliseconds)
|
||||||
|
{
|
||||||
|
if (!JA_musicEnabled) return;
|
||||||
|
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID) return;
|
||||||
|
|
||||||
|
fading = true;
|
||||||
|
fade_start_time = SDL_GetTicks();
|
||||||
|
fade_duration = milliseconds;
|
||||||
|
fade_initial_volume = JA_musicVolume;
|
||||||
|
}
|
||||||
|
|
||||||
JA_Music_state JA_GetMusicState() {
|
JA_Music_state JA_GetMusicState() {
|
||||||
if (!JA_musicEnabled) return JA_MUSIC_DISABLED;
|
if (!JA_musicEnabled) return JA_MUSIC_DISABLED;
|
||||||
|
|
||||||
@@ -191,6 +238,18 @@ int JA_SetMusicVolume(int volume)
|
|||||||
return JA_musicVolume;
|
return JA_musicVolume;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void JA_SetMusicPosition(float value)
|
||||||
|
{
|
||||||
|
if (!current_music) return;
|
||||||
|
current_music->pos = value * JA_freq;
|
||||||
|
}
|
||||||
|
|
||||||
|
float JA_GetMusicPosition()
|
||||||
|
{
|
||||||
|
if (!current_music) return 0;
|
||||||
|
return float(current_music->pos)/float(JA_freq);
|
||||||
|
}
|
||||||
|
|
||||||
void JA_EnableMusic(const bool value)
|
void JA_EnableMusic(const bool value)
|
||||||
{
|
{
|
||||||
if (!value && current_music != NULL && current_music->state==JA_MUSIC_PLAYING) JA_StopMusic();
|
if (!value && current_music != NULL && current_music->state==JA_MUSIC_PLAYING) JA_StopMusic();
|
||||||
@@ -260,6 +319,19 @@ int JA_PlaySound(JA_Sound_t *sound, const int loop)
|
|||||||
return channel;
|
return channel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop)
|
||||||
|
{
|
||||||
|
if (!JA_soundEnabled) return -1;
|
||||||
|
|
||||||
|
if (channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return -1;
|
||||||
|
|
||||||
|
channels[channel].sound = sound;
|
||||||
|
channels[channel].times = loop;
|
||||||
|
channels[channel].pos = 0;
|
||||||
|
channels[channel].state = JA_CHANNEL_PLAYING;
|
||||||
|
return channel;
|
||||||
|
}
|
||||||
|
|
||||||
void JA_DeleteSound(JA_Sound_t *sound)
|
void JA_DeleteSound(JA_Sound_t *sound)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
||||||
|
|||||||
@@ -16,15 +16,19 @@ void JA_PlayMusic(JA_Music_t *music, const int loop = -1);
|
|||||||
void JA_PauseMusic();
|
void JA_PauseMusic();
|
||||||
void JA_ResumeMusic();
|
void JA_ResumeMusic();
|
||||||
void JA_StopMusic();
|
void JA_StopMusic();
|
||||||
|
void JA_FadeOutMusic(const int milliseconds);
|
||||||
JA_Music_state JA_GetMusicState();
|
JA_Music_state JA_GetMusicState();
|
||||||
void JA_DeleteMusic(JA_Music_t *music);
|
void JA_DeleteMusic(JA_Music_t *music);
|
||||||
int JA_SetMusicVolume(int volume);
|
int JA_SetMusicVolume(int volume);
|
||||||
|
void JA_SetMusicPosition(float value);
|
||||||
|
float JA_GetMusicPosition();
|
||||||
void JA_EnableMusic(const bool value);
|
void JA_EnableMusic(const bool value);
|
||||||
|
|
||||||
JA_Sound_t *JA_NewSound(Uint8* buffer, Uint32 length);
|
JA_Sound_t *JA_NewSound(Uint8* buffer, Uint32 length);
|
||||||
JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
|
JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
|
||||||
JA_Sound_t *JA_LoadSound(const char* filename);
|
JA_Sound_t *JA_LoadSound(const char* filename);
|
||||||
int JA_PlaySound(JA_Sound_t *sound, const int loop = 0);
|
int JA_PlaySound(JA_Sound_t *sound, const int loop = 0);
|
||||||
|
int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop = 0);
|
||||||
void JA_PauseChannel(const int channel);
|
void JA_PauseChannel(const int channel);
|
||||||
void JA_ResumeChannel(const int channel);
|
void JA_ResumeChannel(const int channel);
|
||||||
void JA_StopChannel(const int channel);
|
void JA_StopChannel(const int channel);
|
||||||
|
|||||||
12
main.cpp
12
main.cpp
@@ -12,11 +12,11 @@ int main(int argc, char **argv) {
|
|||||||
sdlWindow = SDL_CreateWindow("JailAudio", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 240, SDL_WINDOW_SHOWN);
|
sdlWindow = SDL_CreateWindow("JailAudio", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 240, SDL_WINDOW_SHOWN);
|
||||||
JA_Init(48000, AUDIO_S16, 2);
|
JA_Init(48000, AUDIO_S16, 2);
|
||||||
|
|
||||||
JA_Music music = JA_LoadMusic("intro2.ogg");
|
JA_Music_t *music = JA_LoadMusic("intro2.ogg");
|
||||||
JA_Sound peiv = JA_LoadSound("menu_select.wav");
|
JA_Sound_t *peiv = JA_LoadSound("menu_select.wav");
|
||||||
int channel = -1;
|
int channel = -1;
|
||||||
|
|
||||||
JA_PlayMusic(music, true);
|
JA_PlayMusic(music, -1);
|
||||||
int volume = 128;
|
int volume = 128;
|
||||||
bool should_exit = false;
|
bool should_exit = false;
|
||||||
while(!should_exit) {
|
while(!should_exit) {
|
||||||
@@ -42,6 +42,12 @@ int main(int argc, char **argv) {
|
|||||||
case SDL_SCANCODE_6: // Si pulsem la tecla '6' stopem definitivament el wav infinit
|
case SDL_SCANCODE_6: // Si pulsem la tecla '6' stopem definitivament el wav infinit
|
||||||
JA_StopChannel(channel);
|
JA_StopChannel(channel);
|
||||||
break;
|
break;
|
||||||
|
case SDL_SCANCODE_7:
|
||||||
|
JA_PlayMusic(music, 0);
|
||||||
|
break;
|
||||||
|
case SDL_SCANCODE_0: // Si pulsem la tecla '1' pausem o despausem la música
|
||||||
|
JA_FadeOutMusic(1000);
|
||||||
|
break;
|
||||||
case SDL_SCANCODE_UP:
|
case SDL_SCANCODE_UP:
|
||||||
volume = JA_SetVolume(volume+16);
|
volume = JA_SetVolume(volume+16);
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user