Files
JailAudioSDL3/jail_audio.h
2021-02-02 19:03:48 +01:00

15 lines
319 B
C

#pragma once
typedef struct JA_Sound_t *JA_Sound;
void JA_Init();
void JA_PlayMusic(const char* filename, const bool loop = true);
void JA_PauseMusic();
void JA_RestartMusic();
void JA_StopMusic();
JA_Sound JA_LoadSound(const char* filename);
void JA_PlaySound(JA_Sound sound);
void JA_DeleteSound(JA_Sound sound);