name=void main
bgColor=black
border=magenta
tilemap=03.tmx
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=02.room
roomRight=0

[enemy]
tileset=bin.png
animation=bin.ani
width=16
height=8
x=3
y=3
vx=0.4
vy=0
x1=3
y1=3
x2=27
y2=3
color=white
[/enemy]

[item]
tileset=items.png
tile=8
x=18
y=13
counter=1
[/item]