forked from jaildesigner-jailgames/jaildoctors_dilemma
Cambiada la tipografía del menu
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@@ -500,6 +500,7 @@ void Director::loadResources(section_t *section)
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textureList.push_back("loading_screen_color.png");
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textureList.push_back("loading_screen_color_zxarne.png");
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textureList.push_back("gauntlet.png");
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textureList.push_back("smb2.png");
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textureList.push_back("debug.png");
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textureList.push_back("notify.png");
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@@ -508,6 +509,7 @@ void Director::loadResources(section_t *section)
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// Offsets
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std::vector<std::string> offsetsList;
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offsetsList.push_back("gauntlet.txt");
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offsetsList.push_back("smb2.txt");
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offsetsList.push_back("debug.txt");
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resource->loadOffsets(offsetsList);
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