forked from jaildesigner-jailgames/jaildoctors_dilemma
passat el codi de pintar el mode debug de textura a surface
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@@ -48,7 +48,7 @@ void Debug::render()
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y = 0;
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for (const auto &l : log_)
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{
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text->writeColored(x_ + 10, y, l, stringToColor("white"));
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text->writeColored(x_ + 10, y, l, static_cast<Uint8>(PaletteColor::WHITE));
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y += text->getCharacterSize() + 1;
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}
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}
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