forked from jaildesigner-jailgames/jaildoctors_dilemma
arreglos d'estil
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@@ -146,10 +146,10 @@ void LoadingScreen::renderBorder()
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auto border = Screen::get()->getBorderSurface();
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// Pinta el borde de color azul
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border->clear(stringToColor("blue"));
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border->clear(static_cast<Uint8>(PaletteColor::BLUE));
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// Añade lineas amarillas
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const Uint8 COLOR = stringToColor("yellow");
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const Uint8 COLOR = static_cast<Uint8>(PaletteColor::YELLOW);
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const int WIDTH = options.game.width + (options.video.border.width * 2);
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const int HEIGHT = options.game.height + (options.video.border.height * 2);
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bool draw_enabled = rand() % 2 == 0 ? true : false;
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