Animaciones precacheadas

This commit is contained in:
2022-10-27 18:42:07 +02:00
parent 35b4d19188
commit 1934f790f7
9 changed files with 20 additions and 15 deletions

View File

@@ -12,7 +12,8 @@ Enemy::Enemy(enemy_t enemy)
// Crea objetos
texture = resource->getTexture(enemy.tileset);
sprite = new AnimatedSprite(texture, renderer, asset->get(enemy.animation));
//sprite = new AnimatedSprite(texture, renderer, asset->get(enemy.animation));
sprite = new AnimatedSprite(renderer, resource->getAnimation(enemy.animation));
// Obten el resto de valores
x1 = enemy.x1;