forked from jaildesigner-jailgames/jaildoctors_dilemma
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@@ -211,7 +211,7 @@ void Game::renderDebugInfo()
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SDL_RenderFillRect(renderer, &rect);
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// Pinta la rejilla
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/*SDL_SetRenderDrawColor(renderer, 255, 255, 255, 48);
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/*SDL_SetRenderDrawColor(renderer, 255, 255, 255, 32);
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for (int i = 0; i < PLAY_AREA_BOTTOM; i += 8)
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{ // Lineas horizontales
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SDL_RenderDrawLine(renderer, 0, i, PLAY_AREA_RIGHT, i);
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