Añadiendo animaciones de la jail

This commit is contained in:
2022-09-19 23:58:16 +02:00
parent b117223756
commit 1b5bd667ac
12 changed files with 169 additions and 9 deletions

View File

@@ -9,4 +9,116 @@ roomRight=02.room
[tilemap]
01.tmx
[/tilemap]
[/tilemap]
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=1
y=13
vx=0
vy=0
x1=1
y1=13
x2=1
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer3.png
animation=jailer3.ani
width=16
height=16
x=4
y=13
vx=0
vy=0
x1=4
y1=13
x2=4
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=7
y=13
vx=0
vy=0
x1=7
y1=13
x2=7
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer2.png
animation=jailer2.ani
width=16
height=16
x=10
y=13
vx=0
vy=0
x1=10
y1=13
x2=10
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=13
y=13
vx=0
vy=0
x1=13
y1=13
x2=13
y2=13
color=white
[/enemy]
[enemy]
tileset=printer.png
animation=printer.ani
width=16
height=16
x=2
y=9
vx=0
vy=0
x1=2
y1=9
x2=2
y2=9
color=white
[/enemy]
[enemy]
tileset=printer.png
animation=printer.ani
width=16
height=16
x=5
y=9
vx=0
vy=0
x1=5
y1=9
x2=5
y2=9
color=white
[/enemy]

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
@@ -10,14 +10,14 @@
30,0,127,0,127,0,127,127,127,0,127,0,127,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,127,127,127,0,127,0,127,0,127,0,127,127,127,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,30,30,30,30,30,30,30,30,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30
</data>
</layer>