Eliminado el procedimiento loadTextureFromFile() de utils.h

This commit is contained in:
2022-09-01 18:59:18 +02:00
parent 4433cc6943
commit 203391da2d
10 changed files with 15 additions and 27 deletions

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@@ -14,7 +14,7 @@ ScoreBoard::ScoreBoard(SDL_Renderer *renderer, Asset *asset, int *lives, int *it
// Reserva memoria para los objetos
texture = new LTexture();
loadTextureFromFile(texture, asset->get("player01.png"), renderer);
texture->loadFromFile(asset->get("player01.png"), renderer);
sprite = new AnimatedSprite(texture, renderer, asset->get("player01.ani"));
sprite->setCurrentAnimation("walk_menu");
text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);