diff --git a/data/enemies/tv.ani b/data/enemies/tv.ani index 1facc66..f6397e1 100644 --- a/data/enemies/tv.ani +++ b/data/enemies/tv.ani @@ -1,9 +1,9 @@ frameWidth=16 -frameHeight=16 +frameHeight=18 [animation] name=default -speed=6 +speed=5 loop=0 frames=0,1,2,3 [/animation] \ No newline at end of file diff --git a/data/enemies/tv.png b/data/enemies/tv.png index 2bb004e..f232653 100644 Binary files a/data/enemies/tv.png and b/data/enemies/tv.png differ diff --git a/data/player/player_game_over.ani b/data/player/player_game_over.ani new file mode 100644 index 0000000..417dc3a --- /dev/null +++ b/data/player/player_game_over.ani @@ -0,0 +1,9 @@ +frameWidth=19 +frameHeight=18 + +[animation] +name=default +speed=6 +loop=0 +frames=0,1,2,3 +[/animation] \ No newline at end of file diff --git a/data/player/player_game_over.png b/data/player/player_game_over.png new file mode 100644 index 0000000..7c92e3b Binary files /dev/null and b/data/player/player_game_over.png differ diff --git a/source/director.cpp b/source/director.cpp index a91d4c9..6782cdf 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -1180,6 +1180,10 @@ bool Director::setFileList() // Jugador asset->add("/data/player/player.png", t_bitmap); asset->add("/data/player/player.ani", t_data); + asset->add("/data/player/player2.png", t_bitmap); + asset->add("/data/player/player2.ani", t_data); + asset->add("/data/player/player_game_over.png", t_bitmap); + asset->add("/data/player/player_game_over.ani", t_data); // Items asset->add("/data/items/items.png", t_bitmap);