Todavía falla MUCHO con las rampas

This commit is contained in:
2022-09-06 21:25:41 +02:00
parent 9af135100c
commit 247e0060ee
5 changed files with 21 additions and 12 deletions

View File

@@ -78,12 +78,12 @@ ScoreBoard::~ScoreBoard()
void ScoreBoard::render()
{
// Dibuja el fondo del marcador
const SDL_Rect rect = {0, 17 * BLOCK, PLAY_AREA_WIDTH, GAMECANVAS_HEIGHT - PLAY_AREA_HEIGHT};
const SDL_Rect rect = {0, 18 * BLOCK, PLAY_AREA_WIDTH, GAMECANVAS_HEIGHT - PLAY_AREA_HEIGHT};
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderFillRect(renderer, &rect);
// Dibuja las vidas
sprite->setPosY(18 * BLOCK);
sprite->setPosY(19 * BLOCK);
int index;
const int desp = (counter / 40) % 8;
const int frame = desp % 4;
@@ -108,7 +108,7 @@ void ScoreBoard::render()
std::string timeTxt = std::to_string((clock.minutes % 60) / 10) + std::to_string(clock.minutes % 10) + separator + std::to_string((clock.seconds % 60) / 10) + std::to_string(clock.seconds % 10);
std::string text = "Items collected " + itemsTxt + " Time " + timeTxt;
const color_t color = stringToColor("white");
this->text->writeColored(BLOCK, 21 * BLOCK, text, color);
this->text->writeColored(BLOCK, 22 * BLOCK, text, color);
}
// Actualiza las variables del objeto