Acabat amb els singletones, de moment

Arreglat els checkEvents
This commit is contained in:
2025-02-22 23:39:10 +01:00
parent fc01676df2
commit 2ac425483b
25 changed files with 134 additions and 137 deletions

View File

@@ -22,7 +22,6 @@ Logo::Logo()
input_(Input::get())
{
// Reserva memoria para los punteros
event_handler_ = new SDL_Event();
jailgames_texture_ = resource_->getTexture("jailgames.png");
since_1998_texture_ = resource_->getTexture("since_1998.png");
since_1998_sprite_ = new Sprite((256 - since_1998_texture_->getWidth()) / 2, 83 + jailgames_texture_->getHeight() + 5, since_1998_texture_->getWidth(), since_1998_texture_->getHeight(), since_1998_texture_, renderer_);
@@ -68,17 +67,16 @@ Logo::~Logo()
}
delete since_1998_sprite_;
delete event_handler_;
}
// Comprueba el manejador de eventos
void Logo::checkEvents()
{
// Comprueba los eventos que hay en la cola
while (SDL_PollEvent(event_handler_) != 0)
SDL_Event event;
while (SDL_PollEvent(&event))
{
// Evento de salida de la aplicación
if (event_handler_->type == SDL_QUIT)
if (event.type == SDL_QUIT)
{
options.section.name = SECTION_QUIT;
break;