forked from jaildesigner-jailgames/jaildoctors_dilemma
Revisar colisiones
This commit is contained in:
@@ -5,7 +5,7 @@ tileset=standard.png
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roomUp=0
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roomDown=05.room
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roomLeft=02.room
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roomRight=0
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roomRight=11.room
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[tilemap]
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03.tmx
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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@@ -11,7 +11,7 @@
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26,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,0,232,0,0,0,232,232,232,232,232,232,
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26,26,26,0,0,0,26,26,26,0,0,0,26,26,26,0,0,0,26,26,26,0,0,0,0,0,0,0,0,0,0,0,
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@@ -5,7 +5,7 @@ tileset=standard.png
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roomUp=03.room
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roomDown=0
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roomLeft=04.room
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roomRight=0
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roomRight=12.room
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[tilemap]
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05.tmx
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@@ -24,7 +24,7 @@ x1=9
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y1=7
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x2=25
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y2=7
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color=bright_yellow
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color=bright_red
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[/enemy]
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[enemy]
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68
data/room/11.room
Normal file
68
data/room/11.room
Normal file
@@ -0,0 +1,68 @@
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name=qvoid
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bgColor=bright_blue
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border=white
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=03.room
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roomRight=0
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[tilemap]
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11.tmx
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[/tilemap]
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[enemy]
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tileset=qvoid.png
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animation=qvoid.ani
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width=16
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height=16
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x=13
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y=3
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vx=0
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vy=0.3
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x1=13
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y1=3
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x2=13
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y2=11
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color=white
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[/enemy]
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[enemy]
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tileset=qvoid.png
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animation=qvoid.ani
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width=16
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height=16
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x=19
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y=7
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vx=0.6
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vy=0.3
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x1=19
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y1=3
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x2=19
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y2=11
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color=bright_red
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[/enemy]
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[item]
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tileset=items.png
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tile=20
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x=1
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y=12
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counter=1
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[/item]
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[item]
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tileset=items.png
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tile=20
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x=16
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y=5
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counter=2
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[/item]
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[item]
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tileset=items.png
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tile=20
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x=25
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y=11
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counter=3
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[/item]
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24
data/room/11.tmx
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24
data/room/11.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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113,113,113,113,113,0,183,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
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113,113,113,113,113,0,0,183,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
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113,0,0,0,0,0,163,113,113,113,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
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113,0,0,0,0,163,0,113,113,113,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
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113,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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113,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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113,113,113,113,101,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,103,113,113,113,113,113,
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113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113
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</data>
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</layer>
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</map>
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60
data/room/12.room
Normal file
60
data/room/12.room
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@@ -0,0 +1,60 @@
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name=no name
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=05.room
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roomRight=0
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[tilemap]
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01.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=1
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y=0
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vx=0
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vy=0.3
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x1=1
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y1=0
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x2=1
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y2=5
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color=magenta
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[/enemy]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=5
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y=9
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vx=0.6
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vy=0
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x1=5
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y1=9
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x2=22
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y2=9
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color=white
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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x=1
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y=7
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counter=1
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[/item]
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[item]
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tileset=items.png
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tile=1
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x=17
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y=8
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counter=2
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[/item]
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24
data/room/12.tmx
Normal file
24
data/room/12.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
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