forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadido el procedimiento reLoadTexture a todos los objetos que lo necesitaban
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@@ -289,5 +289,5 @@ player_t Player::getSpawnParams()
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// Recarga la textura
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void Player::reLoadTexture()
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{
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//texture->loadFromFile(asset->get(tileset), renderer);
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texture->reLoad();
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}
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