forked from jaildesigner-jailgames/jaildoctors_dilemma
Trabajando en la recarga de texturas
This commit is contained in:
@@ -14,13 +14,13 @@ Intro::Intro(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *
|
||||
eventHandler = new SDL_Event();
|
||||
if (options->palette == p_zxspectrum)
|
||||
{
|
||||
loadingScreenTexture1 =resource->getTexture("loading_screen_bn.png");
|
||||
loadingScreenTexture2 =resource->getTexture("loading_screen_color.png");
|
||||
loadingScreenTexture1 = resource->getTexture("loading_screen_bn.png");
|
||||
loadingScreenTexture2 = resource->getTexture("loading_screen_color.png");
|
||||
}
|
||||
else if (options->palette == p_zxarne)
|
||||
{
|
||||
loadingScreenTexture1 =resource->getTexture("loading_screen_bn_zxarne.png");
|
||||
loadingScreenTexture2 =resource->getTexture("loading_screen_color_zxarne.png");
|
||||
loadingScreenTexture1 = resource->getTexture("loading_screen_bn_zxarne.png");
|
||||
loadingScreenTexture2 = resource->getTexture("loading_screen_color_zxarne.png");
|
||||
}
|
||||
sprite1 = new Sprite(0, 0, loadingScreenTexture1->getWidth(), loadingScreenTexture1->getHeight(), loadingScreenTexture1, renderer);
|
||||
sprite2 = new Sprite(0, 0, loadingScreenTexture2->getWidth(), loadingScreenTexture2->getHeight(), loadingScreenTexture2, renderer);
|
||||
@@ -97,8 +97,46 @@ void Intro::checkEventHandler()
|
||||
// Cualquier tecla pulsada
|
||||
if ((eventHandler->type == SDL_KEYDOWN) || (eventHandler->type == SDL_JOYBUTTONDOWN))
|
||||
{
|
||||
section.name = SECTION_PROG_TITLE;
|
||||
section.subsection = 0;
|
||||
switch (eventHandler->key.keysym.scancode)
|
||||
{
|
||||
case SDL_SCANCODE_B:
|
||||
screen->switchBorder();
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F:
|
||||
screen->switchVideoMode();
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F1:
|
||||
screen->setWindowSize(1);
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F2:
|
||||
screen->setWindowSize(2);
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F3:
|
||||
screen->setWindowSize(3);
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F4:
|
||||
screen->setWindowSize(4);
|
||||
resource->reLoadTextures();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_F5:
|
||||
switchPalette();
|
||||
break;
|
||||
|
||||
default:
|
||||
section.name = SECTION_PROG_TITLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -248,3 +286,20 @@ section_t Intro::run()
|
||||
|
||||
return section;
|
||||
}
|
||||
|
||||
// Cambia la paleta
|
||||
void Intro::switchPalette()
|
||||
{
|
||||
if (options->palette == p_zxspectrum)
|
||||
{
|
||||
options->palette = p_zxarne;
|
||||
loadingScreenTexture1 = resource->getTexture("loading_screen_bn_zxarne.png");
|
||||
loadingScreenTexture2 = resource->getTexture("loading_screen_color_zxarne.png");
|
||||
}
|
||||
else
|
||||
{
|
||||
options->palette = p_zxspectrum;
|
||||
loadingScreenTexture1 = resource->getTexture("loading_screen_bn.png");
|
||||
loadingScreenTexture2 = resource->getTexture("loading_screen_color.png");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user