forked from jaildesigner-jailgames/jaildoctors_dilemma
canvi de pc
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@@ -86,7 +86,7 @@ void Notifier::update()
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{
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// const float step = ((float)notifications_[i].counter / notifications_[i].travel_dist);
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// const int alpha = 255 * step;
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//constexpr int ALPHA = 255;
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// constexpr int ALPHA = 255;
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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@@ -96,12 +96,12 @@ void Notifier::update()
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{
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notifications_[i].rect.y--;
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}
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//notifications_[i].surface->setAlpha(ALPHA);
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// notifications_[i].surface->setAlpha(ALPHA);
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if (notifications_[i].rect.y == notifications_[i].y)
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{
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notifications_[i].state = NotificationStatus::STAY;
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//notifications_[i].surface->setAlpha(255);
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// notifications_[i].surface->setAlpha(255);
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notifications_[i].counter = 0;
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}
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}
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@@ -119,7 +119,7 @@ void Notifier::update()
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// const float step = (notifications_[i].counter / (float)notifications_[i].travel_dist);
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// const int ALPHA = 255 * (1 - step);
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//constexpr int ALPHA = 255;
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// constexpr int ALPHA = 255;
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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@@ -129,7 +129,7 @@ void Notifier::update()
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{
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notifications_[i].rect.y++;
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}
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//notifications_[i].surface->setAlpha(ALPHA);
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// notifications_[i].surface->setAlpha(ALPHA);
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if (notifications_[i].rect.y == notifications_[i].y - notifications_[i].travel_dist)
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{
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@@ -259,7 +259,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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else if (shape == NotificationShape::SQUARED)
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{
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Screen::get()->clear(bg_color_);
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Screen::get()->clearSurface(bg_color_);
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}
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// Dibuja el icono de la notificación
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@@ -294,7 +294,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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n.sprite = std::make_shared<SSprite>(n.surface, n.rect);
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// Deja la notificación invisible
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//n.surface->setAlpha(0);
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// n.surface->setAlpha(0);
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// Añade la notificación a la lista
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notifications_.emplace_back(n);
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