renombrades les clases SSprite a SurfaceSprite

This commit is contained in:
2025-10-26 14:56:56 +01:00
parent fdea094e26
commit 342177a751
34 changed files with 225 additions and 221 deletions

View File

@@ -13,7 +13,7 @@
#include "core/rendering/text.hpp" // Para Text, TEXT_CENTER, TEXT_COLOR
#include "core/resources/resource.hpp" // Para Resource
#include "external/jail_audio.h" // Para JA_PlaySound
#include "game/options.hpp" // Para Options, options, NotificationPosition
#include "game/options.hpp" // Para Options, options, NotificationPosition
#include "utils/utils.hpp" // Para PaletteColor
// [SINGLETON]
@@ -217,7 +217,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, Ui
// Dibuja el icono de la notificación
if (has_icons_ && icon >= 0 && texts.size() >= 2) {
auto sp = std::make_unique<SSprite>(icon_surface_, (SDL_FRect){0, 0, ICON_SIZE_, ICON_SIZE_});
auto sp = std::make_unique<SurfaceSprite>(icon_surface_, (SDL_FRect){0, 0, ICON_SIZE_, ICON_SIZE_});
sp->setPosition({PADDING_IN_H, PADDING_IN_V, ICON_SIZE_, ICON_SIZE_});
sp->setClip((SDL_FRect){ICON_SIZE_ * (icon % 10), ICON_SIZE_ * (icon / 10), ICON_SIZE_, ICON_SIZE_});
sp->render();
@@ -245,7 +245,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, Ui
Screen::get()->setRendererSurface(previuos_renderer);
// Crea el sprite de la notificación
n.sprite = std::make_shared<SSprite>(n.surface, n.rect);
n.sprite = std::make_shared<SurfaceSprite>(n.surface, n.rect);
// Añade la notificación a la lista
notifications_.emplace_back(n);