forked from jaildesigner-jailgames/jaildoctors_dilemma
afegit gif.cpp i jail_shader.cpp desde coffee_crisis_arcade_edition
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@@ -1,10 +1,10 @@
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#include "jail_audio.h"
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#include <SDL2/SDL_rwops.h> // for SDL_RWFromMem
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#include <SDL2/SDL_timer.h> // for SDL_GetTicks
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#include <stdint.h> // for uint8_t, uint32_t
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#include <stdio.h> // for NULL, fseek, fclose, fopen, fread, ftell
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#include <stdlib.h> // for free, malloc
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#include "stb_vorbis.c" // for stb_vorbis_decode_memory
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#include <SDL2/SDL_rwops.h> // Para SDL_RWFromMem
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#include <SDL2/SDL_timer.h> // Para SDL_GetTicks
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#include <stdint.h> // Para uint8_t, uint32_t
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#include <stdio.h> // Para NULL, fseek, fclose, fopen, fread, ftell
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#include <stdlib.h> // Para free, malloc
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#include "stb_vorbis.c" // Para stb_vorbis_decode_memory
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constexpr int JA_MAX_SIMULTANEOUS_CHANNELS = 20;
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