afegit gif.cpp i jail_shader.cpp desde coffee_crisis_arcade_edition

This commit is contained in:
2025-03-16 15:44:38 +01:00
parent a14f6fcf6f
commit 40dcbabfe8
61 changed files with 1185 additions and 1231 deletions

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@@ -1,18 +1,15 @@
// IWYU pragma: no_include <bits/std_abs.h>
#include "player.h"
#include <stdlib.h> // for rand
#include <algorithm> // for max, min
#include <cmath> // for ceil, abs
#include "s_animated_sprite.h" // for SAnimatedSprite
#include "debug.h" // for Debug
#include "defines.h" // for BORDER_BOTTOM, BORDER_LEFT, BORDER_RIGHT
#include "input.h" // for Input, InputAction
#include "jail_audio.h" // for JA_PlaySound
#include "options.h" // for Options, options, Cheat, OptionsVideo
#include "resource.h" // for Resource
#include "room.h" // for Room, JA_Sound_t, TileType
#include "screen.h" // for Screen
#include "surface.h" // for Texture
#include <algorithm> // Para max, min
#include <cmath> // Para ceil, abs
#include "debug.h" // Para Debug
#include "defines.h" // Para BORDER_BOTTOM, BORDER_LEFT, BORDER_RIGHT
#include "input.h" // Para Input, InputAction
#include "jail_audio.h" // Para JA_PlaySound
#include "options.h" // Para Cheat, Options, options
#include "resource.h" // Para Resource
#include "room.h" // Para Room, TileType
#include "s_animated_sprite.h" // Para SAnimatedSprite
// Constructor
Player::Player(const PlayerData &player)