forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadido el cambio de borde, tamaño de ventana y paleta a todas las secciones del juego
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@@ -120,7 +120,11 @@ void ScoreBoard::reLoadTexture()
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playerTexture->reLoad();
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itemTexture->reLoad();
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text->reLoadTexture();
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}
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// Recarga la paleta
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void ScoreBoard::reLoadPalette()
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{
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// Reinicia el vector de colores
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const std::vector<std::string> vColors = {"blue", "magenta", "green", "cyan", "yellow", "white", "bright_blue", "bright_magenta", "bright_green", "bright_cyan", "bright_yellow", "bright_white"};
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color.clear();
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