Antes de rehacer todo el engine de colisiones

This commit is contained in:
2022-09-06 21:58:25 +02:00
parent 247e0060ee
commit 4193414f10

View File

@@ -192,11 +192,9 @@ void Game::render()
// Pasa la información de debug
void Game::updateDebugInfo()
{
debug->add("MIRA! MIRA ELS SLOTS!");
debug->add("X = " + std::to_string((int)player->x) + ", Y = " + std::to_string((int)player->y));
debug->add("VX = " + std::to_string(player->vx).substr(0,4) + ", VY = " + std::to_string(player->vy).substr(0,4));
debug->add("STATE = " + std::to_string(player->state));
debug->add("VEUS??");
}
// Pone la información de debug en pantalla