Retocando la abadía

This commit is contained in:
2022-11-01 22:36:12 +01:00
parent cb62cb8eb0
commit 4901635bb7
20 changed files with 363 additions and 429 deletions

View File

@@ -1,4 +1,4 @@
name=no 25
name=THE CHAPPEL
bgColor=blue
border=yellow
tileMapFile=25.tmx
@@ -15,15 +15,15 @@ tileSetFile=batman_bell.png
animation=batman_bell.ani
width=16
height=16
x=14
y=12
x=28
y=13
vx=0
vy=0
x1=14
y1=12
x2=14
y2=12
color=bright_cyan
x1=28
y1=13
x2=28
y2=13
color=cyan
[/enemy]
[enemy]
@@ -31,290 +31,97 @@ tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=14
y=2
x=28
y=10
vx=0
vy=0
x1=14
y1=2
x2=14
y2=2
color=yellow
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=5
y=3
vx=0
vy=0
x1=5
y1=3
x2=5
y2=3
color=bright_blue
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=6
y=3
vx=0
vy=0
x1=6
y1=3
x2=6
y2=3
color=bright_red
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=7
y=3
vx=0
vy=0
x1=7
y1=3
x2=7
y2=3
color=bright_magenta
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=8
y=3
vx=0
vy=0
x1=8
y1=3
x2=8
y2=3
color=bright_green
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=9
y=3
vx=0
vy=0
x1=9
y1=3
x2=9
y2=3
color=bright_cyan
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=10
y=3
vx=0
vy=0
x1=10
y1=3
x2=10
y2=3
color=bright_yellow
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=11
y=3
vx=0
vy=0
x1=11
y1=3
x2=11
y2=3
color=bright_white
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=12
y=3
vx=0
vy=0
x1=12
y1=3
x2=12
y2=3
color=bright_black
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=5
y=7
vx=0
vy=0
x1=5
y1=7
x2=5
y2=7
color=blue
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=6
y=7
vx=0
vy=0
x1=6
y1=7
x2=6
y2=7
color=red
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=7
y=7
vx=0
vy=0
x1=7
y1=7
x2=7
y2=7
color=magenta
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=8
y=7
vx=0
vy=0
x1=8
y1=7
x2=8
y2=7
color=green
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=9
y=7
vx=0
vy=0
x1=9
y1=7
x2=9
y2=7
x1=28
y1=10
x2=28
y2=10
color=cyan
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
# Campana izquierda
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=10
y=7
x=6
y=2
vx=0
vy=0
x1=10
y1=7
x2=10
y2=7
color=yellow
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=11
y=7
vx=0
vy=0
x1=11
y1=7
x2=11
y2=7
color=white
x1=6
y1=2
x2=6
y2=2
color=cyan
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
# Dong izquierdo
tileSetFile=dong.png
animation=dong.ani
width=22
height=16
x=12
y=7
x=6
y=4
vx=0
vy=0
x1=12
y1=7
x2=12
y2=7
color=black
vy=0.5
x1=6
y1=4
x2=6
y2=13
color=cyan
[/enemy]
[enemy]
# Campana derecha
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=20
y=2
vx=0
vy=0
x1=20
y1=2
x2=20
y2=2
color=cyan
[/enemy]
[enemy]
# Dong derecha
tileSetFile=dong.png
animation=dong.ani
width=22
height=16
x=20
y=13
vx=0
vy=-0.5
x1=20
y1=4
x2=20
y2=13
color=cyan
[/enemy]
[item]
tileSetFile=items.png
tile=48
x=17
y=8
x=1
y=2
counter=1
[/item]
[item]
tileSetFile=items.png
tile=48
x=26
y=13
counter=2
[/item]