forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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#include "asset.h"
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#include <SDL2/SDL_rwops.h> // for SDL_RWFromFile, SDL_RWclose, SDL_RWops
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#include <SDL2/SDL_stdinc.h> // for SDL_max
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#include <stddef.h> // for size_t
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#include <iostream> // for basic_ostream, operator<<, cout, endl
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#include <SDL2/SDL_rwops.h> // Para SDL_RWFromFile, SDL_RWclose, SDL_RWops
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#include <SDL2/SDL_stdinc.h> // Para SDL_max
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#include <stddef.h> // Para size_t
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#include <iostream> // Para basic_ostream, operator<<, cout, endl
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// Constructor
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Asset::Asset(std::string executablePath)
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