forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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#pragma once
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <string> // for basic_string, string
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#include "utils.h" // for palette_e, color_t
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#include <SDL2/SDL_rect.h> // Para SDL_Rect
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#include <SDL2/SDL_render.h> // Para SDL_Renderer
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#include <string> // Para basic_string, string
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#include "utils.h" // Para palette_e, color_t
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class AnimatedSprite;
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struct animatedSprite_t;
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