forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,7 +1,7 @@
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#pragma once
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // for Uint8, Uint32
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#include <SDL2/SDL_render.h> // Para SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // Para Uint8, Uint32
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typedef struct jSurface_s *jSurface;
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@@ -10,7 +10,7 @@ void pDeleteSurface(jSurface surf);
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void pSetDest(jSurface surf);
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void pSetSource(jSurface surf);
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jSurface pLoadSurface(const char* filename);
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jSurface pLoadSurface(const char *filename);
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void pPutPixel(int x, int y, Uint8 color);
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Uint8 pGetPixel(int x, int y);
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