forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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#include "scoreboard.h"
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_timer.h> // for SDL_GetTicks
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#include "animatedsprite.h" // for AnimatedSprite
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#include "const.h" // for BLOCK, PLAY_AREA_HEIGHT, PLAY_AREA_WIDTH
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#include "resource.h" // for Resource
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#include "text.h" // for Text
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#include "texture.h" // for Texture
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#include <SDL2/SDL_rect.h> // Para SDL_Rect
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#include <SDL2/SDL_timer.h> // Para SDL_GetTicks
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#include "animatedsprite.h" // Para AnimatedSprite
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#include "const.h" // Para BLOCK, PLAY_AREA_HEIGHT, PLAY_AREA_WIDTH
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#include "resource.h" // Para Resource
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#include "text.h" // Para Text
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#include "texture.h" // Para Texture
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class Asset;
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// Constructor
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