diff --git a/data/room/01.room b/data/room/01.room
index 56a2fc4..ed4a81c 100644
--- a/data/room/01.room
+++ b/data/room/01.room
@@ -2,14 +2,14 @@ name=THE JAIL
bgColor=bright_blue
border=blue
tileMapFile=01.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
roomRight=02.room
[enemy]
-tileSetFile=jailer_#1.png
+tileSetFile=jailer_#1.gif
animation=jailer_#1.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=jailer_#3.png
+tileSetFile=jailer_#3.gif
animation=jailer_#3.ani
width=16
height=16
@@ -41,7 +41,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=jailer_#1.png
+tileSetFile=jailer_#1.gif
animation=jailer_#1.ani
width=16
height=16
@@ -57,7 +57,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=jailer_#2.png
+tileSetFile=jailer_#2.gif
animation=jailer_#2.ani
width=16
height=16
@@ -73,7 +73,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=jailer_#1.png
+tileSetFile=jailer_#1.gif
animation=jailer_#1.ani
width=16
height=16
@@ -89,7 +89,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=elsa.png
+tileSetFile=elsa.gif
animation=elsa.ani
width=16
height=16
@@ -105,7 +105,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=elsa.png
+tileSetFile=elsa.gif
animation=elsa.ani
width=16
height=16
@@ -121,7 +121,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -137,7 +137,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=bry.png
+tileSetFile=bry.gif
animation=bry.ani
width=8
height=16
@@ -153,7 +153,7 @@ color=white
[/enemy]
#[enemy]
-#tileSetFile=tv_panel.png
+#tileSetFile=tv_panel.gif
#animation=tv_panel.ani
#width=24
#height=16
@@ -169,7 +169,7 @@ color=white
#[/enemy]
#
#[enemy]
-#tileSetFile=tv_panel.png
+#tileSetFile=tv_panel.gif
#animation=tv_panel.ani
#width=24
#height=16
@@ -185,7 +185,7 @@ color=white
#[/enemy]
#
#[enemy]
-#tileSetFile=tv_panel.png
+#tileSetFile=tv_panel.gif
#animation=tv_panel.ani
#width=24
#height=16
diff --git a/data/room/02.room b/data/room/02.room
index a7d5d11..af4b453 100644
--- a/data/room/02.room
+++ b/data/room/02.room
@@ -2,7 +2,7 @@ name=ROAD TO THE JAIL
bgColor=black
border=blue
tileMapFile=02.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=04.room
roomLeft=01.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=bright_yellow
[enemy]
-tileSetFile=bin.png
+tileSetFile=bin.gif
animation=bin.ani
width=16
height=8
@@ -27,7 +27,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=upv_student.png
+tileSetFile=upv_student.gif
animation=upv_student.ani
width=8
height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=2
x=4
y=6
diff --git a/data/room/03.room b/data/room/03.room
index d8e0247..7edd0dd 100644
--- a/data/room/03.room
+++ b/data/room/03.room
@@ -2,7 +2,7 @@ name=VOID MAIN
bgColor=black
border=magenta
tileMapFile=03.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=02.room
@@ -12,7 +12,7 @@ itemColor1=bright_cyan
itemColor2=yellow
[enemy]
-tileSetFile=code.png
+tileSetFile=code.gif
animation=code.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=42
x=21
y=13
diff --git a/data/room/04.room b/data/room/04.room
index 7d42723..b3e0ee4 100644
--- a/data/room/04.room
+++ b/data/room/04.room
@@ -2,7 +2,7 @@ name=JUMP THROUGH
bgColor=black
border=cyan
tileMapFile=04.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=02.room
roomDown=0
roomLeft=07.room
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=green
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=51
x=2
y=3
diff --git a/data/room/05.room b/data/room/05.room
index d023546..f9a86b1 100644
--- a/data/room/05.room
+++ b/data/room/05.room
@@ -2,7 +2,7 @@ name=BIG JUMP
bgColor=black
border=red
tileMapFile=05.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=60.room
roomLeft=04.room
@@ -11,7 +11,7 @@ itemColor1=bright_green
itemColor2=green
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=congo.png
+tileSetFile=congo.gif
animation=congo.ani
width=8
height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=68
x=1
y=3
@@ -52,7 +52,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=68
x=2
y=3
@@ -60,7 +60,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=68
x=29
y=12
@@ -68,7 +68,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=68
x=30
y=12
diff --git a/data/room/06.room b/data/room/06.room
index efc54ef..26927ea 100644
--- a/data/room/06.room
+++ b/data/room/06.room
@@ -2,7 +2,7 @@ name=WELCOME TO MY ABBEY
bgColor=blue
border=yellow
tileMapFile=06.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=15.room
roomDown=0
roomLeft=05.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=bright_blue
[enemy]
-tileSetFile=abad.png
+tileSetFile=abad.gif
animation=abad.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -44,7 +44,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=7
y=2
@@ -52,7 +52,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=1
y=14
@@ -60,7 +60,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=18
y=14
@@ -68,7 +68,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=30
y=9
@@ -76,7 +76,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=30
y=4
diff --git a/data/room/07.room b/data/room/07.room
index 4feb190..7a31455 100644
--- a/data/room/07.room
+++ b/data/room/07.room
@@ -2,7 +2,7 @@ name=SIGMASUA > TELEGRAM
bgColor=black
border=blue
tileMapFile=07.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=08.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=blue
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -59,7 +59,7 @@ color=bright_red
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -75,7 +75,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -91,7 +91,7 @@ color=bright_magenta
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -107,7 +107,7 @@ color=bright_green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=67
x=15
y=6
@@ -115,7 +115,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=67
x=1
y=8
@@ -123,7 +123,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=67
x=30
y=8
@@ -131,7 +131,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=67
x=21
y=13
diff --git a/data/room/08.room b/data/room/08.room
index 9915d21..81db13b 100644
--- a/data/room/08.room
+++ b/data/room/08.room
@@ -2,14 +2,14 @@ name=THE GARDEN
bgColor=black
border=cyan
tileMapFile=08.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=09.room
roomDown=0
roomLeft=16.room
roomRight=07.room
[enemy]
-tileSetFile=abad.png
+tileSetFile=abad.gif
animation=abad.ani
width=8
height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=18
x=5
y=5
@@ -34,7 +34,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=18
x=25
y=9
@@ -42,7 +42,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=18
x=10
y=5
diff --git a/data/room/09.room b/data/room/09.room
index f55fa9f..638616d 100644
--- a/data/room/09.room
+++ b/data/room/09.room
@@ -2,7 +2,7 @@ name=THE BIG TREE
bgColor=black
border=bright_blue
tileMapFile=09.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=10.room
roomDown=08.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=cyan
itemColor2=green
[enemy]
-tileSetFile=congo.png
+tileSetFile=congo.gif
animation=congo.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=congo.png
+tileSetFile=congo.gif
animation=congo.ani
width=8
height=16
@@ -45,7 +45,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=52
x=5
y=7
@@ -53,7 +53,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=52
x=5
y=1
@@ -61,7 +61,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=52
x=17
y=4
diff --git a/data/room/10.room b/data/room/10.room
index b74db73..d29bafb 100644
--- a/data/room/10.room
+++ b/data/room/10.room
@@ -2,7 +2,7 @@ name=TREE TOP
bgColor=bright_black
border=blue
tileMapFile=10.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=09.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=16
x=21
y=4
diff --git a/data/room/11.room b/data/room/11.room
index cae30f5..b0abce0 100644
--- a/data/room/11.room
+++ b/data/room/11.room
@@ -2,14 +2,14 @@ name=LAZY ROOM
bgColor=black
border=blue
tileMapFile=11.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=10.room
roomRight=12.room
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -41,7 +41,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=bin.png
+tileSetFile=bin.gif
animation=bin.ani
width=16
height=8
@@ -57,7 +57,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -73,7 +73,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
diff --git a/data/room/12.room b/data/room/12.room
index 1c08be6..e72940f 100644
--- a/data/room/12.room
+++ b/data/room/12.room
@@ -2,7 +2,7 @@ name=THE PASSAGE
bgColor=black
border=green
tileMapFile=12.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=11.room
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=magenta
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=17
y=8
@@ -51,7 +51,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=3
y=6
diff --git a/data/room/13.room b/data/room/13.room
index 3d8f829..47f55bd 100644
--- a/data/room/13.room
+++ b/data/room/13.room
@@ -2,7 +2,7 @@ name=TUNO KILLER
bgColor=black
border=blue
tileMapFile=13.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=12.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=cyan
[enemy]
-tileSetFile=matatunos.png
+tileSetFile=matatunos.gif
animation=matatunos.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=bright_blue
[/enemy]
[enemy]
-tileSetFile=tuno.png
+tileSetFile=tuno.gif
animation=tuno.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=red
[/enemy]
[enemy]
-tileSetFile=tuno.png
+tileSetFile=tuno.gif
animation=tuno.ani
width=16
height=16
@@ -59,7 +59,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=tuno.png
+tileSetFile=tuno.gif
animation=tuno.ani
width=16
height=16
@@ -75,7 +75,7 @@ color=magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=53
x=9
y=4
@@ -83,7 +83,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=53
x=16
y=4
@@ -91,7 +91,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=53
x=23
y=4
diff --git a/data/room/14.room b/data/room/14.room
index 66aedc7..455e170 100644
--- a/data/room/14.room
+++ b/data/room/14.room
@@ -2,7 +2,7 @@ name=KILLING SPREE
bgColor=black
border=blue
tileMapFile=14.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=15.room
roomLeft=13.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=cyan
[enemy]
-tileSetFile=matatunos.png
+tileSetFile=matatunos.gif
animation=matatunos.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=tuno.png
+tileSetFile=tuno.gif
animation=tuno.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=red
[/enemy]
[enemy]
-tileSetFile=tuno.png
+tileSetFile=tuno.gif
animation=tuno.ani
width=16
height=16
@@ -59,7 +59,7 @@ color=magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=53
x=30
y=14
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=53
x=25
y=1
diff --git a/data/room/15.room b/data/room/15.room
index 83d6b40..60fe722 100644
--- a/data/room/15.room
+++ b/data/room/15.room
@@ -2,7 +2,7 @@ name=NOW THIS IS THE BATCAVE!
bgColor=black
border=black
tileMapFile=15.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=14.room
roomDown=06.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red
[enemy]
-tileSetFile=batman.png
+tileSetFile=batman.gif
animation=batman.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=bat.png
+tileSetFile=bat.gif
animation=bat.ani
width=8
height=7
@@ -44,7 +44,7 @@ color=bright_blue
[/enemy]
[enemy]
-tileSetFile=bat.png
+tileSetFile=bat.gif
animation=bat.ani
width=8
height=7
@@ -60,7 +60,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=bat.png
+tileSetFile=bat.gif
animation=bat.ani
width=8
height=7
@@ -76,7 +76,7 @@ color=red
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=5
y=2
@@ -84,7 +84,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=13
y=12
@@ -92,7 +92,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=14
y=12
@@ -100,7 +100,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=15
y=12
@@ -108,7 +108,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=16
y=12
@@ -116,7 +116,7 @@ counter=5
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=10
y=4
@@ -124,7 +124,7 @@ counter=6
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=0
x=17
y=7
diff --git a/data/room/16.room b/data/room/16.room
index 0427205..1d538e3 100644
--- a/data/room/16.room
+++ b/data/room/16.room
@@ -4,14 +4,14 @@ border=blue
itemColor1=bright_cyan
itemColor2=yellow
tileMapFile=16.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=44.room
roomDown=0
roomLeft=17.room
roomRight=08.room
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=bright_white
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -59,7 +59,7 @@ color=bright_magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=6
x=2
y=2
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=6
x=29
y=5
@@ -76,7 +76,7 @@ counter=2
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=6
x=21
y=12
diff --git a/data/room/17.room b/data/room/17.room
index 7140717..cc9e98a 100644
--- a/data/room/17.room
+++ b/data/room/17.room
@@ -2,7 +2,7 @@ name=I DID NOT COPY THIS ONE
bgColor=black
border=magenta
tileMapFile=17.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=18.room
roomLeft=49.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -59,7 +59,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=21
x=2
y=9
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=21
x=2
y=5
diff --git a/data/room/18.room b/data/room/18.room
index 75e8ee9..ba29863 100644
--- a/data/room/18.room
+++ b/data/room/18.room
@@ -2,7 +2,7 @@ name=MAKE MONEY
bgColor=black
border=yellow
tileMapFile=18.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=17.room
roomDown=54.room
roomLeft=19.room
@@ -12,7 +12,7 @@ itemColor2=bright_yellow
autoSurface=left
[enemy]
-tileSetFile=code.png
+tileSetFile=code.gif
animation=code.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -44,7 +44,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -61,7 +61,7 @@ mirror=true
[/enemy]
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -77,7 +77,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -93,7 +93,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=19
y=3
@@ -101,7 +101,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=19
y=3
@@ -109,7 +109,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=20
y=3
@@ -117,7 +117,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=21
y=3
@@ -125,7 +125,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=22
y=3
@@ -133,7 +133,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=23
y=3
@@ -141,7 +141,7 @@ counter=5
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=24
y=3
@@ -149,7 +149,7 @@ counter=6
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=25
y=3
@@ -157,7 +157,7 @@ counter=7
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=26
y=3
@@ -165,7 +165,7 @@ counter=8
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=27
y=3
@@ -173,7 +173,7 @@ counter=9
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=28
y=3
@@ -181,7 +181,7 @@ counter=10
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=29
y=3
@@ -189,7 +189,7 @@ counter=11
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=30
y=3
@@ -197,7 +197,7 @@ counter=12
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=14
x=29
y=12
diff --git a/data/room/19.room b/data/room/19.room
index 39633b7..8b46ec8 100644
--- a/data/room/19.room
+++ b/data/room/19.room
@@ -2,7 +2,7 @@ name=THIS CAN'T BE THE BATCAVE
bgColor=black
border=cyan
tileMapFile=19.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=20.room
@@ -11,7 +11,7 @@ itemColor1=cyan
itemColor2=blue
[enemy]
-tileSetFile=batman.png
+tileSetFile=batman.gif
animation=batman.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -45,7 +45,7 @@ mirror=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=14
y=6
@@ -53,7 +53,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=15
y=6
@@ -61,7 +61,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=16
y=6
@@ -69,7 +69,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=17
y=6
@@ -77,7 +77,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=5
y=12
@@ -85,7 +85,7 @@ counter=5
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=34
x=26
y=12
diff --git a/data/room/20.room b/data/room/20.room
index d07a05d..c531c7e 100644
--- a/data/room/20.room
+++ b/data/room/20.room
@@ -2,7 +2,7 @@ name=ENTRANCE TO THE VALLEY
bgColor=black
border=red
tileMapFile=20.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=21.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=green
[enemy]
-tileSetFile=bin.png
+tileSetFile=bin.gif
animation=bin.ani
width=16
height=8
@@ -27,7 +27,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=code.png
+tileSetFile=code.gif
animation=code.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=7
y=3
@@ -51,7 +51,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=27
y=8
diff --git a/data/room/21.room b/data/room/21.room
index 02dc076..0cfcd0c 100644
--- a/data/room/21.room
+++ b/data/room/21.room
@@ -2,7 +2,7 @@ name=ENTER PAKU SIMBEL
bgColor=bright_black
border=yellow
tileMapFile=21.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=23.room
roomDown=0
roomLeft=22.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=yellow
[enemy]
-tileSetFile=mummy.png
+tileSetFile=mummy.gif
animation=mummy.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -45,7 +45,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=36
x=8
y=11
@@ -53,7 +53,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=36
x=19
y=11
@@ -61,7 +61,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=36
x=5
y=3
diff --git a/data/room/22.room b/data/room/22.room
index d70a2ce..4dac047 100644
--- a/data/room/22.room
+++ b/data/room/22.room
@@ -2,14 +2,14 @@ name=AEE REMAKE, PLEASE
bgColor=bright_black
border=yellow
tileMapFile=22.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
roomRight=21.room
[enemy]
-tileSetFile=mummy.png
+tileSetFile=mummy.gif
animation=mummy.ani
width=8
height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=mummy.png
+tileSetFile=mummy.gif
animation=mummy.ani
width=8
height=16
@@ -43,7 +43,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=mummy.png
+tileSetFile=mummy.gif
animation=mummy.ani
width=8
height=16
@@ -60,7 +60,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=37
x=1
y=2
@@ -68,7 +68,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=37
x=19
y=5
diff --git a/data/room/23.room b/data/room/23.room
index 11f6f2c..310ff23 100644
--- a/data/room/23.room
+++ b/data/room/23.room
@@ -2,14 +2,14 @@ name=INNER CHAMBER
bgColor=black
border=bright_yellow
tileMapFile=23.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=21.room
roomLeft=24.room
roomRight=0
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -25,7 +25,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -41,7 +41,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -57,7 +57,7 @@ color=magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=38
x=29
y=5
@@ -65,7 +65,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=38
x=2
y=4
diff --git a/data/room/24.room b/data/room/24.room
index 4690069..d9e35a7 100644
--- a/data/room/24.room
+++ b/data/room/24.room
@@ -2,14 +2,14 @@ name=PLAY IT AGAIN, SAM
bgColor=black
border=bright_yellow
tileMapFile=24.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
roomRight=23.room
[enemy]
-tileSetFile=sam.png
+tileSetFile=sam.gif
animation=sam.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -41,7 +41,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -57,7 +57,7 @@ color=bright_green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=31
x=2
y=6
@@ -65,7 +65,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=31
x=2
y=14
@@ -73,7 +73,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=31
x=15
y=7
@@ -81,7 +81,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=31
x=29
y=5
diff --git a/data/room/25.room b/data/room/25.room
index 42602ec..68f61fd 100644
--- a/data/room/25.room
+++ b/data/room/25.room
@@ -2,7 +2,7 @@ name=THE CHAPPEL
bgColor=blue
border=yellow
tileMapFile=25.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=06.room
@@ -12,7 +12,7 @@ itemColor2=cyan
[enemy]
# Batman tocando la campana
-tileSetFile=batman_bell.png
+tileSetFile=batman_bell.gif
animation=batman_bell.ani
width=16
height=16
@@ -29,7 +29,7 @@ color=cyan
[enemy]
# Campana de Batman
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -46,7 +46,7 @@ color=cyan
[enemy]
# Campana izquierda
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -63,7 +63,7 @@ color=cyan
[enemy]
# Dong izquierdo
-tileSetFile=dong.png
+tileSetFile=dong.gif
animation=dong.ani
width=22
height=16
@@ -80,7 +80,7 @@ color=cyan
[enemy]
# Campana derecha
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -97,7 +97,7 @@ color=cyan
[enemy]
# Dong derecha
-tileSetFile=dong.png
+tileSetFile=dong.gif
animation=dong.ani
width=22
height=16
@@ -113,7 +113,7 @@ color=cyan
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=48
x=1
y=2
@@ -121,7 +121,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=48
x=26
y=13
diff --git a/data/room/26.room b/data/room/26.room
index c036056..b685a26 100644
--- a/data/room/26.room
+++ b/data/room/26.room
@@ -2,7 +2,7 @@ name=JINGLE BELLS
bgColor=blue
border=yellow
tileMapFile=26.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=25.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red
[enemy]
-tileSetFile=batman_bell.png
+tileSetFile=batman_bell.gif
animation=batman_bell.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=abad_bell.png
+tileSetFile=abad_bell.gif
animation=abad_bell.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=cyan
[enemy]
# Campana uno
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -61,7 +61,7 @@ color=yellow
[enemy]
# Dong izquierda
-tileSetFile=dong.png
+tileSetFile=dong.gif
animation=dong.ani
width=22
height=16
@@ -78,7 +78,7 @@ color=yellow
[enemy]
# Campana dos
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -95,7 +95,7 @@ color=yellow
[enemy]
# Dong derecha
-tileSetFile=dong.png
+tileSetFile=dong.gif
animation=dong.ani
width=22
height=16
@@ -112,7 +112,7 @@ color=yellow
[enemy]
# Campana tres
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -129,7 +129,7 @@ color=yellow
[enemy]
# Campana cuatro
-tileSetFile=bell.png
+tileSetFile=bell.gif
animation=bell.ani
width=16
height=16
@@ -145,7 +145,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=60
x=26
y=3
@@ -153,7 +153,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=60
x=5
y=6
@@ -161,7 +161,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=60
x=26
y=9
@@ -169,7 +169,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=60
x=4
y=13
@@ -177,7 +177,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=60
x=27
y=13
diff --git a/data/room/27.room b/data/room/27.room
index 6566b5e..fd4c772 100644
--- a/data/room/27.room
+++ b/data/room/27.room
@@ -2,14 +2,14 @@ name=THE BACKYARD
bgColor=blue
border=cyan
tileMapFile=27.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=28.room
roomDown=29.room
roomLeft=26.room
roomRight=0
#[enemy]
-#tileSetFile=floppy.png
+#tileSetFile=floppy.gif
#animation=floppy.ani
#width=16
#height=16
@@ -25,7 +25,7 @@ roomRight=0
#[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=1
y=13
@@ -33,7 +33,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=32
x=11
y=14
@@ -41,7 +41,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=32
x=14
y=14
diff --git a/data/room/28.room b/data/room/28.room
index 2229818..d008ae9 100644
--- a/data/room/28.room
+++ b/data/room/28.room
@@ -2,7 +2,7 @@ name=YOU SHALL NOT PASS
bgColor=bright_black
border=black
tileMapFile=28.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=32.room
roomDown=27.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=bright_magenta
itemColor2=bright_green
[enemy]
-tileSetFile=lord_abad.png
+tileSetFile=lord_abad.gif
animation=lord_abad.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=58
x=2
y=11
diff --git a/data/room/29.room b/data/room/29.room
index 1cfb03f..2722a9e 100644
--- a/data/room/29.room
+++ b/data/room/29.room
@@ -2,7 +2,7 @@ name=QUO VOIDIS
bgColor=blue
border=bright_black
tileMapFile=29.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=27.room
roomDown=0
roomLeft=30.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=magenta
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -59,7 +59,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -75,7 +75,7 @@ color=magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=20
x=9
y=9
@@ -83,7 +83,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=20
x=30
y=6
diff --git a/data/room/30.room b/data/room/30.room
index 54f39d9..e2edb20 100644
--- a/data/room/30.room
+++ b/data/room/30.room
@@ -2,14 +2,14 @@ name=QVOID IS A JAILGAME!
bgColor=blue
border=bright_black
tileMapFile=30.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
roomRight=29.room
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -43,7 +43,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=qvoid.png
+tileSetFile=qvoid.gif
animation=qvoid.ani
width=16
height=16
@@ -60,7 +60,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=20
x=1
y=2
diff --git a/data/room/31.room b/data/room/31.room
index 5902b65..0dcdbfa 100644
--- a/data/room/31.room
+++ b/data/room/31.room
@@ -2,7 +2,7 @@ name=256 COLORS
bgColor=black
border=bright_magenta
tileMapFile=31.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=28.room
@@ -12,7 +12,7 @@ itemColor1=bright_red
itemColor2=bright_cyan
[enemy]
-tileSetFile=guitar.png
+tileSetFile=guitar.gif
animation=guitar.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=sigmasua.png
+tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=red
[/enemy]
[enemy]
-tileSetFile=paco.png
+tileSetFile=paco.gif
animation=paco.ani
width=16
height=16
@@ -60,7 +60,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -76,7 +76,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=61
x=10
y=3
@@ -84,7 +84,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=61
x=29
y=3
diff --git a/data/room/32.room b/data/room/32.room
index 24410db..747b906 100644
--- a/data/room/32.room
+++ b/data/room/32.room
@@ -2,14 +2,14 @@ name=...?
bgColor=black
border=cyan
tileMapFile=32.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=34.room
roomDown=28.room
roomLeft=0
roomRight=33.room
[enemy]
-tileSetFile=tree_thing.png
+tileSetFile=tree_thing.gif
animation=tree_thing.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=shooting_star.png
+tileSetFile=shooting_star.gif
animation=shooting_star.ani
width=16
height=16
diff --git a/data/room/33.room b/data/room/33.room
index 66a552d..fc936ec 100644
--- a/data/room/33.room
+++ b/data/room/33.room
@@ -2,7 +2,7 @@ name=} WE ALL LOVE JAILGAMES }
bgColor=black
border=bright_black
tileMapFile=33.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=32.room
@@ -11,7 +11,7 @@ itemColor1=bright_red
itemColor2=bright_yellow
[enemy]
-tileSetFile=pepe_rosita_job.png
+tileSetFile=pepe_rosita_job.gif
animation=pepe_rosita_job.ani
width=62
height=47
@@ -27,7 +27,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=aerojailer.png
+tileSetFile=aerojailer.gif
animation=aerojailer.ani
width=43
height=44
@@ -43,7 +43,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=arounder.png
+tileSetFile=arounder.gif
animation=arounder.ani
width=79
height=90
@@ -59,7 +59,7 @@ color=white
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=62
x=13
y=14
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=63
x=14
y=14
@@ -75,7 +75,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=64
x=15
y=14
@@ -83,7 +83,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=65
x=16
y=14
diff --git a/data/room/34.room b/data/room/34.room
index 8b937c6..59700d7 100644
--- a/data/room/34.room
+++ b/data/room/34.room
@@ -2,7 +2,7 @@ name=ULA HOP!
bgColor=black
border=cyan
tileMapFile=34.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=32.room
roomLeft=35.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -60,7 +60,7 @@ mirror=true
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -76,7 +76,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -92,7 +92,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=66
x=29
y=3
diff --git a/data/room/35.room b/data/room/35.room
index e09020f..121fa92 100644
--- a/data/room/35.room
+++ b/data/room/35.room
@@ -2,7 +2,7 @@ name=SILICON BOOBS
bgColor=black
border=bright_green
tileMapFile=35.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=36.room
@@ -12,7 +12,7 @@ itemColor2=red
autoSurface=left
[enemy]
-tileSetFile=jeannine.png
+tileSetFile=jeannine.gif
animation=jeannine.ani
width=8
height=16
@@ -29,7 +29,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jeannine.png
+tileSetFile=jeannine.gif
animation=jeannine.ani
width=8
height=16
@@ -46,7 +46,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jeannine.png
+tileSetFile=jeannine.gif
animation=jeannine.ani
width=8
height=16
@@ -63,7 +63,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jeannine.png
+tileSetFile=jeannine.gif
animation=jeannine.ani
width=8
height=16
@@ -80,7 +80,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jeannine.png
+tileSetFile=jeannine.gif
animation=jeannine.ani
width=8
height=16
@@ -97,7 +97,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -114,7 +114,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=57
x=2
y=4
diff --git a/data/room/36.room b/data/room/36.room
index 581c14f..645032a 100644
--- a/data/room/36.room
+++ b/data/room/36.room
@@ -2,7 +2,7 @@ name=BE CAREFUL WITH THE FUSE
bgColor=black
border=bright_cyan
tileMapFile=36.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=37.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -60,7 +60,7 @@ mirror=true
[/enemy]
[enemy]
-tileSetFile=spark.png
+tileSetFile=spark.gif
animation=spark.ani
width=8
height=16
@@ -77,7 +77,7 @@ mirror=true
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -93,7 +93,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -109,7 +109,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -125,7 +125,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -141,7 +141,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -157,7 +157,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -173,7 +173,7 @@ color=bright_yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=57
x=3
y=7
@@ -181,7 +181,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=57
x=28
y=7
diff --git a/data/room/37.room b/data/room/37.room
index 091e5eb..f2fbf52 100644
--- a/data/room/37.room
+++ b/data/room/37.room
@@ -2,7 +2,7 @@ name=CHIP'N CHIP
bgColor=black
border=bright_green
tileMapFile=37.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=38.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red
[enemy]
-tileSetFile=z80.png
+tileSetFile=z80.gif
animation=z80.ani
width=16
height=32
@@ -27,7 +27,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -59,7 +59,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -75,7 +75,7 @@ color=bright_green
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -92,7 +92,7 @@ color=bright_green
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=57
x=3
y=6
@@ -100,7 +100,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=57
x=26
y=5
diff --git a/data/room/38.room b/data/room/38.room
index 0ef9943..c6325bb 100644
--- a/data/room/38.room
+++ b/data/room/38.room
@@ -2,14 +2,14 @@ name=THE FINAL CROSSOVER
bgColor=bright_black
border=yellow
tileMapFile=38.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=39.room
roomRight=37.room
[enemy]
-tileSetFile=stopped_arounder.png
+tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani
width=7
height=8
@@ -25,7 +25,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=stopped_arounder.png
+tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani
width=7
height=8
@@ -41,7 +41,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -58,7 +58,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=arounders_door.png
+tileSetFile=arounders_door.gif
animation=arounders_door.ani
width=16
height=16
@@ -75,7 +75,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=flying_arounder.png
+tileSetFile=flying_arounder.gif
animation=flying_arounder.ani
width=7
height=7
@@ -92,7 +92,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=mummy.png
+tileSetFile=mummy.gif
animation=mummy.ani
width=8
height=16
@@ -109,7 +109,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=37
x=16
y=6
@@ -117,7 +117,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=37
x=1
y=4
@@ -125,7 +125,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=37
x=29
y=6
diff --git a/data/room/39.room b/data/room/39.room
index fc95b11..9581140 100644
--- a/data/room/39.room
+++ b/data/room/39.room
@@ -2,7 +2,7 @@ name=YOU'LL BELIEVE AROUNDER CAN FLY
bgColor=black
border=cyan
tileMapFile=39.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=40.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=cyan
[enemy]
-tileSetFile=arounders_door.png
+tileSetFile=arounders_door.gif
animation=arounders_door.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=flying_arounder.png
+tileSetFile=flying_arounder.gif
animation=flying_arounder.ani
width=7
height=7
@@ -44,7 +44,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=flying_arounder.png
+tileSetFile=flying_arounder.gif
animation=flying_arounder.ani
width=7
height=7
@@ -61,7 +61,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=flying_arounder.png
+tileSetFile=flying_arounder.gif
animation=flying_arounder.ani
width=7
height=7
@@ -78,7 +78,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=flying_arounder.png
+tileSetFile=flying_arounder.gif
animation=flying_arounder.ani
width=7
height=7
@@ -95,7 +95,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=47
x=4
y=5
@@ -103,7 +103,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=47
x=26
y=1
@@ -111,7 +111,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=47
x=25
y=7
@@ -119,7 +119,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=47
x=25
y=14
diff --git a/data/room/40.room b/data/room/40.room
index 5164784..5b2c148 100644
--- a/data/room/40.room
+++ b/data/room/40.room
@@ -2,14 +2,14 @@ name=PREVENT THE CRISIS
bgColor=black
border=bright_magenta
tileMapFile=40.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=41.room
roomRight=39.room
[enemy]
-tileSetFile=arounders_machine.png
+tileSetFile=arounders_machine.gif
animation=arounders_machine.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=red
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -42,7 +42,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -59,7 +59,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -76,7 +76,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -93,7 +93,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=5
x=10
y=2
@@ -101,7 +101,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=5
x=25
y=5
diff --git a/data/room/41.room b/data/room/41.room
index e5369e3..4ca3486 100644
--- a/data/room/41.room
+++ b/data/room/41.room
@@ -2,14 +2,14 @@ name=AROUND WITH ME
bgColor=black
border=blue
tileMapFile=41.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=42.room
roomRight=40.room
[enemy]
-tileSetFile=arounders_door.png
+tileSetFile=arounders_door.gif
animation=arounders_door.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=bright_cyan
[/enemy]
[enemy]
-tileSetFile=stopped_arounder.png
+tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani
width=7
height=8
@@ -41,7 +41,7 @@ color=bright_cyan
[/enemy]
[enemy]
-tileSetFile=stopped_arounder.png
+tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani
width=7
height=8
@@ -57,7 +57,7 @@ color=bright_cyan
[/enemy]
[enemy]
-tileSetFile=stopped_arounder.png
+tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani
width=7
height=8
@@ -73,7 +73,7 @@ color=bright_cyan
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -90,7 +90,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -107,7 +107,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=walking_arounder.png
+tileSetFile=walking_arounder.gif
animation=walking_arounder.ani
width=5
height=8
@@ -124,7 +124,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=46
x=9
y=2
diff --git a/data/room/42.room b/data/room/42.room
index 62d0d44..ad4587e 100644
--- a/data/room/42.room
+++ b/data/room/42.room
@@ -2,7 +2,7 @@ name=P.A.C.O. ON THE GO
bgColor=black
border=blue
tileMapFile=42.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=43.room
roomLeft=53.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red
[enemy]
-tileSetFile=paco.png
+tileSetFile=paco.gif
animation=paco.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=abad.png
+tileSetFile=abad.gif
animation=abad.ani
width=8
height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=41
x=2
y=9
@@ -52,7 +52,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=41
x=29
y=3
diff --git a/data/room/43.room b/data/room/43.room
index 55fdb37..537a8a1 100644
--- a/data/room/43.room
+++ b/data/room/43.room
@@ -2,7 +2,7 @@ name=THE TUBE
bgColor=black
border=blue
tileMapFile=43.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=42.room
roomDown=44.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -27,7 +27,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -43,7 +43,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=8
x=21
y=10
diff --git a/data/room/44.room b/data/room/44.room
index 4db0b86..7322814 100644
--- a/data/room/44.room
+++ b/data/room/44.room
@@ -2,7 +2,7 @@ name=SANDWITCH AND COUNTER
bgColor=black
border=cyan
tileMapFile=44.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=43.room
roomDown=16.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=red
[enemy]
-tileSetFile=congo.png
+tileSetFile=congo.gif
animation=congo.ani
width=8
height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=crosshair.png
+tileSetFile=crosshair.gif
animation=crosshair.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=8
x=2
y=2
diff --git a/data/room/45.room b/data/room/45.room
index 11af93f..f5987ff 100644
--- a/data/room/45.room
+++ b/data/room/45.room
@@ -2,7 +2,7 @@ name=FEEL THE PRESSURE
bgColor=bright_black
border=bright_yellow
tileMapFile=45.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=14.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=green
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -27,7 +27,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -43,7 +43,7 @@ color=bright_blue
[/enemy]
[enemy]
-tileSetFile=chip.png
+tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
@@ -59,14 +59,14 @@ color=magenta
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=54
x=17
y=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=54
x=18
y=12
diff --git a/data/room/46.room b/data/room/46.room
index 88d8018..f1d6efa 100644
--- a/data/room/46.room
+++ b/data/room/46.room
@@ -2,7 +2,7 @@ name=FEEL THE HEAT
bgColor=bright_black
border=bright_yellow
tileMapFile=46.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=45.room
@@ -12,7 +12,7 @@ itemColor2=magenta
autoSurface=left
[enemy]
-tileSetFile=batman_fire.png
+tileSetFile=batman_fire.gif
animation=batman_fire.ani
width=16
height=16
@@ -29,7 +29,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=heavy.png
+tileSetFile=heavy.gif
animation=heavy.ani
width=16
height=16
@@ -45,7 +45,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=heavy.png
+tileSetFile=heavy.gif
animation=heavy.ani
width=16
height=16
@@ -61,7 +61,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=28
y=6
diff --git a/data/room/47.room b/data/room/47.room
index 0e92764..00c10bc 100644
--- a/data/room/47.room
+++ b/data/room/47.room
@@ -2,7 +2,7 @@ name=THE BATTLE NEVER ENDS
bgColor=black
border=white
tileMapFile=47.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=51.room
roomDown=0
roomLeft=48.room
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=yellow
[enemy]
-tileSetFile=jailbattle_alien.png
+tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani
width=13
height=15
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jailbattle_alien.png
+tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani
width=13
height=15
@@ -45,7 +45,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jailbattle_human.png
+tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani
width=11
height=13
@@ -62,7 +62,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jailbattle_human.png
+tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani
width=11
height=13
@@ -79,7 +79,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=6
y=14
@@ -87,7 +87,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=14
y=14
@@ -95,7 +95,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=23
y=14
@@ -103,7 +103,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=28
y=6
@@ -111,7 +111,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=14
y=5
diff --git a/data/room/48.room b/data/room/48.room
index d4b36e6..b66db9e 100644
--- a/data/room/48.room
+++ b/data/room/48.room
@@ -2,7 +2,7 @@ name=WELCOME TO THE JAILBATTLE
bgColor=green
border=bright_green
tileMapFile=48.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=49.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=green
[enemy]
-tileSetFile=jailbattle_human.png
+tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani
width=11
height=13
@@ -28,7 +28,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jailbattle_human.png
+tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani
width=11
height=13
@@ -45,7 +45,7 @@ flip=true
[/enemy]
[enemy]
-tileSetFile=jailbattle_alien.png
+tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani
width=11
height=13
@@ -62,7 +62,7 @@ flip=true
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=27
y=11
@@ -70,7 +70,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=3
y=3
@@ -78,7 +78,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=19
x=23
y=4
diff --git a/data/room/49.room b/data/room/49.room
index 8b22b2f..b3cc15b 100644
--- a/data/room/49.room
+++ b/data/room/49.room
@@ -2,14 +2,14 @@ name=WE NEED A ROBOT
bgColor=black
border=red
tileMapFile=49.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=48.room
roomDown=0
roomLeft=50.room
roomRight=17.room
[enemy]
-tileSetFile=robot.png
+tileSetFile=robot.gif
animation=robot.ani
width=16
height=32
diff --git a/data/room/50.room b/data/room/50.room
index 5ecf1d0..cd5f998 100644
--- a/data/room/50.room
+++ b/data/room/50.room
@@ -2,14 +2,14 @@ name=STORED JAILGAMES
bgColor=black
border=blue
tileMapFile=50.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
roomRight=49.room
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=floppy.png
+tileSetFile=floppy.gif
animation=floppy.ani
width=16
height=16
@@ -41,7 +41,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=4
y=9
@@ -49,7 +49,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=25
y=9
@@ -57,7 +57,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=2
y=5
@@ -65,7 +65,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=1
y=14
diff --git a/data/room/51.room b/data/room/51.room
index b913f3d..b7e372e 100644
--- a/data/room/51.room
+++ b/data/room/51.room
@@ -2,7 +2,7 @@ name=MINI ASCII
bgColor=black
border=black
tileMapFile=51.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=53.room
roomDown=47.room
roomLeft=52.room
@@ -11,7 +11,7 @@ itemColor1=bright_white
itemColor2=black
[enemy]
-tileSetFile=amstrad_cs.png
+tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani
width=8
height=8
@@ -27,7 +27,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=amstrad_cs.png
+tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani
width=8
height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=amstrad_cs.png
+tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani
width=8
height=8
@@ -59,7 +59,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=39
x=28
y=2
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=39
x=9
y=9
diff --git a/data/room/52.room b/data/room/52.room
index 6c1adb9..d17a15e 100644
--- a/data/room/52.room
+++ b/data/room/52.room
@@ -2,7 +2,7 @@ name=BREAKOUT.LUA
bgColor=black
border=black
tileMapFile=52.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=bright_white
itemColor2=black
[enemy]
-tileSetFile=breakout.png
+tileSetFile=breakout.gif
animation=breakout.ani
width=24
height=32
@@ -27,7 +27,7 @@ color=white
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=39
x=1
y=13
diff --git a/data/room/53.room b/data/room/53.room
index 317ee14..6d005fd 100644
--- a/data/room/53.room
+++ b/data/room/53.room
@@ -2,7 +2,7 @@ name=P.A.C.O. WORKSHOP
bgColor=black
border=yellow
tileMapFile=53.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=51.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red
[enemy]
-tileSetFile=paco.png
+tileSetFile=paco.gif
animation=paco.ani
width=16
height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=paco.png
+tileSetFile=paco.gif
animation=paco.ani
width=16
height=16
@@ -43,7 +43,7 @@ color=bright_red
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -59,7 +59,7 @@ color=bright_yellow
[/enemy]
[enemy]
-tileSetFile=lamp.png
+tileSetFile=lamp.gif
animation=lamp.ani
width=16
height=16
@@ -75,7 +75,7 @@ color=bright_yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=40
x=1
y=6
@@ -83,7 +83,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=40
x=1
y=9
@@ -91,7 +91,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=40
x=30
y=5
diff --git a/data/room/54.room b/data/room/54.room
index 0ecc8bd..43cbd3d 100644
--- a/data/room/54.room
+++ b/data/room/54.room
@@ -2,7 +2,7 @@ name=THE BASEMENT
bgColor=black
border=blue
tileMapFile=54.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=18.room
roomDown=0
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=blue
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -27,7 +27,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=spider.png
+tileSetFile=spider.gif
animation=spider.ani
width=8
height=8
@@ -59,7 +59,7 @@ color=cyan
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=35
x=15
y=9
@@ -67,7 +67,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=35
x=1
y=14
@@ -75,7 +75,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=35
x=1
y=9
diff --git a/data/room/55.room b/data/room/55.room
index e4ca2a7..38078d2 100644
--- a/data/room/55.room
+++ b/data/room/55.room
@@ -2,7 +2,7 @@ name=THAT'S A GUITAR
bgColor=black
border=black
tileMapFile=55.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=54.room
@@ -12,7 +12,7 @@ itemColor2=red
autoSurface=left
[enemy]
-tileSetFile=dimallas.png
+tileSetFile=dimallas.gif
animation=dimallas.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=guitar.png
+tileSetFile=guitar.gif
animation=guitar.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=red
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=25
x=9
y=4
@@ -52,7 +52,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=25
x=20
y=11
diff --git a/data/room/56.room b/data/room/56.room
index ac2ee1a..e7bbc54 100644
--- a/data/room/56.room
+++ b/data/room/56.room
@@ -2,7 +2,7 @@ name=HEAVY DEMONS ON LEGGINS
bgColor=black
border=black
tileMapFile=56.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=55.room
@@ -12,7 +12,7 @@ itemColor2=green
autoSurface=left
[enemy]
-tileSetFile=demon.png
+tileSetFile=demon.gif
animation=demon.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=red
[/enemy]
[enemy]
-tileSetFile=demon.png
+tileSetFile=demon.gif
animation=demon.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=red
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=15
y=10
@@ -52,7 +52,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=16
y=10
@@ -60,7 +60,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=15
y=5
@@ -68,7 +68,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=28
x=16
y=5
diff --git a/data/room/57.room b/data/room/57.room
index 8e62a71..aeb32d0 100644
--- a/data/room/57.room
+++ b/data/room/57.room
@@ -2,7 +2,7 @@ name=JAILGAMES GO TO HELL
bgColor=red
border=bright_red
tileMapFile=57.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=56.room
@@ -12,7 +12,7 @@ itemColor2=green
autoSurface=left
[enemy]
-tileSetFile=dimallas.png
+tileSetFile=dimallas.gif
animation=dimallas.ani
width=16
height=16
@@ -28,7 +28,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=heavy.png
+tileSetFile=heavy.gif
animation=heavy.ani
width=16
height=16
@@ -44,7 +44,7 @@ color=white
[/enemy]
[enemy]
-tileSetFile=heavy.png
+tileSetFile=heavy.gif
animation=heavy.ani
width=16
height=16
@@ -60,7 +60,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=32
x=7
y=8
@@ -68,7 +68,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=32
x=14
y=8
@@ -76,7 +76,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=32
x=21
y=8
@@ -84,7 +84,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=7
y=11
@@ -92,7 +92,7 @@ counter=4
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=14
y=11
@@ -100,7 +100,7 @@ counter=5
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=49
x=21
y=11
diff --git a/data/room/58.room b/data/room/58.room
index f36e84e..f8aa2bd 100644
--- a/data/room/58.room
+++ b/data/room/58.room
@@ -2,14 +2,14 @@ name=CHIRPING
bgColor=black
border=magenta
tileMapFile=58.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=57.room
roomRight=59.room
[enemy]
-tileSetFile=bird.png
+tileSetFile=bird.gif
animation=bird.ani
width=16
height=16
@@ -25,7 +25,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=bird.png
+tileSetFile=bird.gif
animation=bird.ani
width=16
height=16
@@ -41,7 +41,7 @@ color=green
[/enemy]
[enemy]
-tileSetFile=bird.png
+tileSetFile=bird.gif
animation=bird.ani
width=16
height=16
@@ -57,7 +57,7 @@ color=white
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=10
x=2
y=8
@@ -65,7 +65,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=10
x=2
y=3
@@ -73,7 +73,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=10
x=29
y=8
@@ -81,7 +81,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=10
x=29
y=3
diff --git a/data/room/59.room b/data/room/59.room
index e901f79..93fb200 100644
--- a/data/room/59.room
+++ b/data/room/59.room
@@ -2,14 +2,14 @@ name=STATIC
bgColor=black
border=bright_magenta
tileMapFile=59.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=60.room
roomDown=0
roomLeft=58.room
roomRight=0
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -25,7 +25,7 @@ color=magenta
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -41,7 +41,7 @@ color=cyan
[/enemy]
[enemy]
-tileSetFile=wave.png
+tileSetFile=wave.gif
animation=wave.ani
width=8
height=8
@@ -57,7 +57,7 @@ color=green
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=24
x=29
y=13
@@ -65,7 +65,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=24
x=17
y=6
@@ -73,7 +73,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=24
x=9
y=6
@@ -81,7 +81,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=24
x=2
y=9
@@ -90,7 +90,7 @@ counter=4
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=24
x=29
y=3
diff --git a/data/room/60.room b/data/room/60.room
index ab7367a..757fb8a 100644
--- a/data/room/60.room
+++ b/data/room/60.room
@@ -2,7 +2,7 @@ name=MAGNETIC FIELDS
bgColor=black
border=bright_red
tileMapFile=60.tmx
-tileSetFile=standard.png
+tileSetFile=standard.gif
roomUp=05.room
roomDown=59.room
roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=green
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -27,7 +27,7 @@ color=yellow
[/enemy]
[enemy]
-tileSetFile=shock.png
+tileSetFile=shock.gif
animation=shock.ani
width=8
height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=5
y=4
@@ -51,7 +51,7 @@ counter=1
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=4
y=9
@@ -59,7 +59,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=9
y=9
@@ -67,7 +67,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=22
y=9
@@ -75,7 +75,7 @@ counter=2
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=27
y=9
@@ -83,7 +83,7 @@ counter=3
[/item]
[item]
-tileSetFile=items.png
+tileSetFile=items.gif
tile=1
x=26
y=4
diff --git a/data/room/standard.tsx b/data/room/standard.tsx
index 3e7190b..822a103 100644
--- a/data/room/standard.tsx
+++ b/data/room/standard.tsx
@@ -1,4 +1,4 @@
-
+
diff --git a/source/asset.cpp b/source/asset.cpp
index 377c4f9..01c26c6 100644
--- a/source/asset.cpp
+++ b/source/asset.cpp
@@ -108,7 +108,9 @@ bool Asset::checkFile(const std::string &path) const
file.close();
if (!success)
+ {
printWithDots("Checking file : ", getFileName(path), "[ ERROR ]");
+ }
return success;
}
diff --git a/source/director.cpp b/source/director.cpp
index 54af8b3..ae766ca 100644
--- a/source/director.cpp
+++ b/source/director.cpp
@@ -78,7 +78,7 @@ Director::Director(int argc, const char *argv[])
Screen::init(window_, renderer_);
Screen::get()->setBorderColor(border_color);
Resource::init();
- Notifier::init("notify.gif", "8bithud");
+ Notifier::init("", "8bithud");
Input::init(Asset::get()->get("gamecontrollerdb.txt"));
initInput();
Debug::init();
diff --git a/source/options.cpp b/source/options.cpp
index 78a852a..468f69a 100644
--- a/source/options.cpp
+++ b/source/options.cpp
@@ -21,7 +21,7 @@ void initOptions()
options = Options();
#ifdef DEBUG
- options.section = SectionState(Section::CREDITS, Subsection::NONE);
+ options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO);
options.console = true;
#else
options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO);
diff --git a/source/resource.cpp b/source/resource.cpp
index e1f6ee3..f79e893 100644
--- a/source/resource.cpp
+++ b/source/resource.cpp
@@ -405,16 +405,17 @@ void Resource::renderProgress()
constexpr int BAR_HEIGHT = 10;
const int bar_position = options.game.height - BAR_HEIGHT - Y_PADDING;
Screen::get()->start();
- Screen::get()->clear();
- SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255);
-
- const int wired_bar_width = options.game.width - (X_PADDING * 2);
- SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING};
- SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired);
-
- const int full_bar_width = wired_bar_width * count_.getPercentage();
- SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING};
- SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full);
+ Screen::get()->clear(4);
+
+ //SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255);
+//
+ //const int wired_bar_width = options.game.width - (X_PADDING * 2);
+ //SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING};
+ //SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired);
+//
+ //const int full_bar_width = wired_bar_width * count_.getPercentage();
+ //SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING};
+ //SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full);
Screen::get()->renderWithoutNotifier();
}
diff --git a/source/screen.cpp b/source/screen.cpp
index 67ba164..ad306e4 100644
--- a/source/screen.cpp
+++ b/source/screen.cpp
@@ -52,10 +52,28 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer)
SDL_RenderSetIntegerScale(renderer_, options.video.integer_scale ? SDL_TRUE : SDL_FALSE);
// Crea la textura donde se dibujan los graficos del juego
- game_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height);
+ game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height);
+ //game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width, options.game.height);
+ if (!game_texture_)
+ {
+ // Registrar el error si está habilitado
+ if (options.console)
+ {
+ std::cerr << "Error: game_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
+ }
+ }
// Crea la textura donde se dibuja el borde que rodea el area de juego
- border_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
+ border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
+ //border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
+ if (!border_texture_)
+ {
+ // Registrar el error si está habilitado
+ if (options.console)
+ {
+ std::cerr << "Error: border_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
+ }
+ }
// Crea la surface donde se dibujan los graficos del juego
game_surface_ = std::make_shared(nullptr, options.game.width, options.game.height);
@@ -107,7 +125,7 @@ void Screen::render()
game_surface_->copyToTexture(renderer_, game_texture_);
// Renderiza sobre gameCanvas los overlays
- renderNotifications();
+ //renderNotifications();
// Si está el borde activo, vuelca gameCanvas sobre borderCanvas
if (options.video.border.enabled)
diff --git a/source/surface.cpp b/source/surface.cpp
index a1222a4..11e439b 100644
--- a/source/surface.cpp
+++ b/source/surface.cpp
@@ -18,9 +18,15 @@ Surface::Surface(std::shared_ptr surface_dest, int w, int h)
Surface::Surface(std::shared_ptr surface_dest, const std::string &file_path)
: surface_data_dest_(surface_dest),
- surface_data_(std::make_shared(loadSurface(Asset::get()->get(file_path)))),
- original_surface_data_(surface_data_),
- transparent_color_(0) {}
+ transparent_color_(0)
+{
+ // Carga la SurfaceData
+ SurfaceData loadedData = loadSurface(file_path);
+ surface_data_ = std::make_shared(std::move(loadedData));
+
+ // Inicializa el puntero original
+ original_surface_data_ = surface_data_;
+}
Surface::~Surface() {}
@@ -54,6 +60,7 @@ SurfaceData Surface::loadSurface(const std::string &file_path)
}
// Crear y devolver directamente el objeto SurfaceData
+ printWithDots("Surface : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]");
return SurfaceData(w, h, pixels);
}
@@ -85,13 +92,8 @@ void Surface::loadPalette(const std::string &file_path)
}
// Copiar los datos de la paleta al std::array
+ printWithDots("Palette : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]");
std::copy(pal.get(), pal.get() + palette_.size(), palette_.begin());
-
- for (auto p : palette_)
- {
- std::cout << std::hex << p << " ";
- }
- std::cout << std::endl;
}
// Establece un color en la paleta
@@ -128,7 +130,8 @@ Uint8 Surface::getPixel(int x, int y)
// Dibuja un rectangulo
void Surface::fillRect(std::shared_ptr surface_data, SDL_Rect *rect, Uint8 color)
{
- if (!rect) return; // Verificar si el rectángulo es válido
+ if (!rect)
+ return; // Verificar si el rectángulo es válido
// Limitar los valores del rectángulo al tamaño de la superficie
int x_start = std::max(0, rect->x);
diff --git a/source/utils.cpp b/source/utils.cpp
index 4709128..fdd143d 100644
--- a/source/utils.cpp
+++ b/source/utils.cpp
@@ -586,22 +586,4 @@ void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r,
// Restaurar el render target previo
SDL_SetRenderTarget(renderer, previous_target);
-}
-
-// Crea un SDL_Texture
-SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format, int access, bool logError)
-{
- // Crear la textura
- SDL_Texture *texture = SDL_CreateTexture(renderer, format, access, width, height);
- if (texture == nullptr)
- {
- // Registrar el error si está habilitado
- if (logError)
- {
- std::cerr << "Error: Texture could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
- }
- return nullptr;
- }
-
- return texture;
-}
+}
\ No newline at end of file
diff --git a/source/utils.h b/source/utils.h
index 57a1db2..cb5adf8 100644
--- a/source/utils.h
+++ b/source/utils.h
@@ -134,7 +134,4 @@ bool stringInVector(const std::vector &vec, const std::string &str)
void playMusic(const std::string &music_path);
// Rellena una textura de un color
-void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
-
-// Crea un SDL_Texture
-SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format = SDL_PIXELFORMAT_RGBA8888, int access = SDL_TEXTUREACCESS_TARGET, bool logError = false);
\ No newline at end of file
+void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
\ No newline at end of file