diff --git a/data/room/01.room b/data/room/01.room index 56a2fc4..ed4a81c 100644 --- a/data/room/01.room +++ b/data/room/01.room @@ -2,14 +2,14 @@ name=THE JAIL bgColor=bright_blue border=blue tileMapFile=01.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 roomRight=02.room [enemy] -tileSetFile=jailer_#1.png +tileSetFile=jailer_#1.gif animation=jailer_#1.ani width=16 height=16 @@ -25,7 +25,7 @@ color=white [/enemy] [enemy] -tileSetFile=jailer_#3.png +tileSetFile=jailer_#3.gif animation=jailer_#3.ani width=16 height=16 @@ -41,7 +41,7 @@ color=white [/enemy] [enemy] -tileSetFile=jailer_#1.png +tileSetFile=jailer_#1.gif animation=jailer_#1.ani width=16 height=16 @@ -57,7 +57,7 @@ color=white [/enemy] [enemy] -tileSetFile=jailer_#2.png +tileSetFile=jailer_#2.gif animation=jailer_#2.ani width=16 height=16 @@ -73,7 +73,7 @@ color=white [/enemy] [enemy] -tileSetFile=jailer_#1.png +tileSetFile=jailer_#1.gif animation=jailer_#1.ani width=16 height=16 @@ -89,7 +89,7 @@ color=white [/enemy] [enemy] -tileSetFile=elsa.png +tileSetFile=elsa.gif animation=elsa.ani width=16 height=16 @@ -105,7 +105,7 @@ color=white [/enemy] [enemy] -tileSetFile=elsa.png +tileSetFile=elsa.gif animation=elsa.ani width=16 height=16 @@ -121,7 +121,7 @@ color=white [/enemy] [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -137,7 +137,7 @@ color=white [/enemy] [enemy] -tileSetFile=bry.png +tileSetFile=bry.gif animation=bry.ani width=8 height=16 @@ -153,7 +153,7 @@ color=white [/enemy] #[enemy] -#tileSetFile=tv_panel.png +#tileSetFile=tv_panel.gif #animation=tv_panel.ani #width=24 #height=16 @@ -169,7 +169,7 @@ color=white #[/enemy] # #[enemy] -#tileSetFile=tv_panel.png +#tileSetFile=tv_panel.gif #animation=tv_panel.ani #width=24 #height=16 @@ -185,7 +185,7 @@ color=white #[/enemy] # #[enemy] -#tileSetFile=tv_panel.png +#tileSetFile=tv_panel.gif #animation=tv_panel.ani #width=24 #height=16 diff --git a/data/room/02.room b/data/room/02.room index a7d5d11..af4b453 100644 --- a/data/room/02.room +++ b/data/room/02.room @@ -2,7 +2,7 @@ name=ROAD TO THE JAIL bgColor=black border=blue tileMapFile=02.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=04.room roomLeft=01.room @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=bright_yellow [enemy] -tileSetFile=bin.png +tileSetFile=bin.gif animation=bin.ani width=16 height=8 @@ -27,7 +27,7 @@ color=green [/enemy] [enemy] -tileSetFile=upv_student.png +tileSetFile=upv_student.gif animation=upv_student.ani width=8 height=16 @@ -44,7 +44,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=2 x=4 y=6 diff --git a/data/room/03.room b/data/room/03.room index d8e0247..7edd0dd 100644 --- a/data/room/03.room +++ b/data/room/03.room @@ -2,7 +2,7 @@ name=VOID MAIN bgColor=black border=magenta tileMapFile=03.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=02.room @@ -12,7 +12,7 @@ itemColor1=bright_cyan itemColor2=yellow [enemy] -tileSetFile=code.png +tileSetFile=code.gif animation=code.ani width=16 height=16 @@ -28,7 +28,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=42 x=21 y=13 diff --git a/data/room/04.room b/data/room/04.room index 7d42723..b3e0ee4 100644 --- a/data/room/04.room +++ b/data/room/04.room @@ -2,7 +2,7 @@ name=JUMP THROUGH bgColor=black border=cyan tileMapFile=04.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=02.room roomDown=0 roomLeft=07.room @@ -11,7 +11,7 @@ itemColor1=white itemColor2=green [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -43,7 +43,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=51 x=2 y=3 diff --git a/data/room/05.room b/data/room/05.room index d023546..f9a86b1 100644 --- a/data/room/05.room +++ b/data/room/05.room @@ -2,7 +2,7 @@ name=BIG JUMP bgColor=black border=red tileMapFile=05.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=60.room roomLeft=04.room @@ -11,7 +11,7 @@ itemColor1=bright_green itemColor2=green [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=congo.png +tileSetFile=congo.gif animation=congo.ani width=8 height=16 @@ -44,7 +44,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=68 x=1 y=3 @@ -52,7 +52,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=68 x=2 y=3 @@ -60,7 +60,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=68 x=29 y=12 @@ -68,7 +68,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=68 x=30 y=12 diff --git a/data/room/06.room b/data/room/06.room index efc54ef..26927ea 100644 --- a/data/room/06.room +++ b/data/room/06.room @@ -2,7 +2,7 @@ name=WELCOME TO MY ABBEY bgColor=blue border=yellow tileMapFile=06.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=15.room roomDown=0 roomLeft=05.room @@ -11,7 +11,7 @@ itemColor1=green itemColor2=bright_blue [enemy] -tileSetFile=abad.png +tileSetFile=abad.gif animation=abad.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -44,7 +44,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=7 y=2 @@ -52,7 +52,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=1 y=14 @@ -60,7 +60,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=18 y=14 @@ -68,7 +68,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=30 y=9 @@ -76,7 +76,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=30 y=4 diff --git a/data/room/07.room b/data/room/07.room index 4feb190..7a31455 100644 --- a/data/room/07.room +++ b/data/room/07.room @@ -2,7 +2,7 @@ name=SIGMASUA > TELEGRAM bgColor=black border=blue tileMapFile=07.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=08.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=red [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -27,7 +27,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -43,7 +43,7 @@ color=blue [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -59,7 +59,7 @@ color=bright_red [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -75,7 +75,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -91,7 +91,7 @@ color=bright_magenta [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -107,7 +107,7 @@ color=bright_green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=67 x=15 y=6 @@ -115,7 +115,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=67 x=1 y=8 @@ -123,7 +123,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=67 x=30 y=8 @@ -131,7 +131,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=67 x=21 y=13 diff --git a/data/room/08.room b/data/room/08.room index 9915d21..81db13b 100644 --- a/data/room/08.room +++ b/data/room/08.room @@ -2,14 +2,14 @@ name=THE GARDEN bgColor=black border=cyan tileMapFile=08.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=09.room roomDown=0 roomLeft=16.room roomRight=07.room [enemy] -tileSetFile=abad.png +tileSetFile=abad.gif animation=abad.ani width=8 height=16 @@ -26,7 +26,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=18 x=5 y=5 @@ -34,7 +34,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=18 x=25 y=9 @@ -42,7 +42,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=18 x=10 y=5 diff --git a/data/room/09.room b/data/room/09.room index f55fa9f..638616d 100644 --- a/data/room/09.room +++ b/data/room/09.room @@ -2,7 +2,7 @@ name=THE BIG TREE bgColor=black border=bright_blue tileMapFile=09.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=10.room roomDown=08.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=cyan itemColor2=green [enemy] -tileSetFile=congo.png +tileSetFile=congo.gif animation=congo.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=congo.png +tileSetFile=congo.gif animation=congo.ani width=8 height=16 @@ -45,7 +45,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=52 x=5 y=7 @@ -53,7 +53,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=52 x=5 y=1 @@ -61,7 +61,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=52 x=17 y=4 diff --git a/data/room/10.room b/data/room/10.room index b74db73..d29bafb 100644 --- a/data/room/10.room +++ b/data/room/10.room @@ -2,7 +2,7 @@ name=TREE TOP bgColor=bright_black border=blue tileMapFile=10.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=09.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=green itemColor2=red [item] -tileSetFile=items.png +tileSetFile=items.gif tile=16 x=21 y=4 diff --git a/data/room/11.room b/data/room/11.room index cae30f5..b0abce0 100644 --- a/data/room/11.room +++ b/data/room/11.room @@ -2,14 +2,14 @@ name=LAZY ROOM bgColor=black border=blue tileMapFile=11.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=10.room roomRight=12.room [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -25,7 +25,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -41,7 +41,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=bin.png +tileSetFile=bin.gif animation=bin.ani width=16 height=8 @@ -57,7 +57,7 @@ color=green [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -73,7 +73,7 @@ color=green [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 diff --git a/data/room/12.room b/data/room/12.room index 1c08be6..e72940f 100644 --- a/data/room/12.room +++ b/data/room/12.room @@ -2,7 +2,7 @@ name=THE PASSAGE bgColor=black border=green tileMapFile=12.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=11.room @@ -11,7 +11,7 @@ itemColor1=red itemColor2=magenta [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -27,7 +27,7 @@ color=green [/enemy] [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -43,7 +43,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=17 y=8 @@ -51,7 +51,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=3 y=6 diff --git a/data/room/13.room b/data/room/13.room index 3d8f829..47f55bd 100644 --- a/data/room/13.room +++ b/data/room/13.room @@ -2,7 +2,7 @@ name=TUNO KILLER bgColor=black border=blue tileMapFile=13.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=12.room @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=cyan [enemy] -tileSetFile=matatunos.png +tileSetFile=matatunos.gif animation=matatunos.ani width=16 height=16 @@ -27,7 +27,7 @@ color=bright_blue [/enemy] [enemy] -tileSetFile=tuno.png +tileSetFile=tuno.gif animation=tuno.ani width=16 height=16 @@ -43,7 +43,7 @@ color=red [/enemy] [enemy] -tileSetFile=tuno.png +tileSetFile=tuno.gif animation=tuno.ani width=16 height=16 @@ -59,7 +59,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=tuno.png +tileSetFile=tuno.gif animation=tuno.ani width=16 height=16 @@ -75,7 +75,7 @@ color=magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=53 x=9 y=4 @@ -83,7 +83,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=53 x=16 y=4 @@ -91,7 +91,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=53 x=23 y=4 diff --git a/data/room/14.room b/data/room/14.room index 66aedc7..455e170 100644 --- a/data/room/14.room +++ b/data/room/14.room @@ -2,7 +2,7 @@ name=KILLING SPREE bgColor=black border=blue tileMapFile=14.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=15.room roomLeft=13.room @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=cyan [enemy] -tileSetFile=matatunos.png +tileSetFile=matatunos.gif animation=matatunos.ani width=16 height=16 @@ -27,7 +27,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=tuno.png +tileSetFile=tuno.gif animation=tuno.ani width=16 height=16 @@ -43,7 +43,7 @@ color=red [/enemy] [enemy] -tileSetFile=tuno.png +tileSetFile=tuno.gif animation=tuno.ani width=16 height=16 @@ -59,7 +59,7 @@ color=magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=53 x=30 y=14 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=53 x=25 y=1 diff --git a/data/room/15.room b/data/room/15.room index 83d6b40..60fe722 100644 --- a/data/room/15.room +++ b/data/room/15.room @@ -2,7 +2,7 @@ name=NOW THIS IS THE BATCAVE! bgColor=black border=black tileMapFile=15.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=14.room roomDown=06.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=red [enemy] -tileSetFile=batman.png +tileSetFile=batman.gif animation=batman.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=bat.png +tileSetFile=bat.gif animation=bat.ani width=8 height=7 @@ -44,7 +44,7 @@ color=bright_blue [/enemy] [enemy] -tileSetFile=bat.png +tileSetFile=bat.gif animation=bat.ani width=8 height=7 @@ -60,7 +60,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=bat.png +tileSetFile=bat.gif animation=bat.ani width=8 height=7 @@ -76,7 +76,7 @@ color=red [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=5 y=2 @@ -84,7 +84,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=13 y=12 @@ -92,7 +92,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=14 y=12 @@ -100,7 +100,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=15 y=12 @@ -108,7 +108,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=16 y=12 @@ -116,7 +116,7 @@ counter=5 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=10 y=4 @@ -124,7 +124,7 @@ counter=6 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=0 x=17 y=7 diff --git a/data/room/16.room b/data/room/16.room index 0427205..1d538e3 100644 --- a/data/room/16.room +++ b/data/room/16.room @@ -4,14 +4,14 @@ border=blue itemColor1=bright_cyan itemColor2=yellow tileMapFile=16.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=44.room roomDown=0 roomLeft=17.room roomRight=08.room [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -43,7 +43,7 @@ color=bright_white [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -59,7 +59,7 @@ color=bright_magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=6 x=2 y=2 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=6 x=29 y=5 @@ -76,7 +76,7 @@ counter=2 [item] -tileSetFile=items.png +tileSetFile=items.gif tile=6 x=21 y=12 diff --git a/data/room/17.room b/data/room/17.room index 7140717..cc9e98a 100644 --- a/data/room/17.room +++ b/data/room/17.room @@ -2,7 +2,7 @@ name=I DID NOT COPY THIS ONE bgColor=black border=magenta tileMapFile=17.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=18.room roomLeft=49.room @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=red [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -27,7 +27,7 @@ color=green [/enemy] [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -43,7 +43,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -59,7 +59,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=21 x=2 y=9 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=21 x=2 y=5 diff --git a/data/room/18.room b/data/room/18.room index 75e8ee9..ba29863 100644 --- a/data/room/18.room +++ b/data/room/18.room @@ -2,7 +2,7 @@ name=MAKE MONEY bgColor=black border=yellow tileMapFile=18.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=17.room roomDown=54.room roomLeft=19.room @@ -12,7 +12,7 @@ itemColor2=bright_yellow autoSurface=left [enemy] -tileSetFile=code.png +tileSetFile=code.gif animation=code.ani width=16 height=16 @@ -28,7 +28,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -44,7 +44,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -61,7 +61,7 @@ mirror=true [/enemy] [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -77,7 +77,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -93,7 +93,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=19 y=3 @@ -101,7 +101,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=19 y=3 @@ -109,7 +109,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=20 y=3 @@ -117,7 +117,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=21 y=3 @@ -125,7 +125,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=22 y=3 @@ -133,7 +133,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=23 y=3 @@ -141,7 +141,7 @@ counter=5 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=24 y=3 @@ -149,7 +149,7 @@ counter=6 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=25 y=3 @@ -157,7 +157,7 @@ counter=7 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=26 y=3 @@ -165,7 +165,7 @@ counter=8 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=27 y=3 @@ -173,7 +173,7 @@ counter=9 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=28 y=3 @@ -181,7 +181,7 @@ counter=10 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=29 y=3 @@ -189,7 +189,7 @@ counter=11 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=30 y=3 @@ -197,7 +197,7 @@ counter=12 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=14 x=29 y=12 diff --git a/data/room/19.room b/data/room/19.room index 39633b7..8b46ec8 100644 --- a/data/room/19.room +++ b/data/room/19.room @@ -2,7 +2,7 @@ name=THIS CAN'T BE THE BATCAVE bgColor=black border=cyan tileMapFile=19.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=20.room @@ -11,7 +11,7 @@ itemColor1=cyan itemColor2=blue [enemy] -tileSetFile=batman.png +tileSetFile=batman.gif animation=batman.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -45,7 +45,7 @@ mirror=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=14 y=6 @@ -53,7 +53,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=15 y=6 @@ -61,7 +61,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=16 y=6 @@ -69,7 +69,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=17 y=6 @@ -77,7 +77,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=5 y=12 @@ -85,7 +85,7 @@ counter=5 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=34 x=26 y=12 diff --git a/data/room/20.room b/data/room/20.room index d07a05d..c531c7e 100644 --- a/data/room/20.room +++ b/data/room/20.room @@ -2,7 +2,7 @@ name=ENTRANCE TO THE VALLEY bgColor=black border=red tileMapFile=20.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=21.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=green [enemy] -tileSetFile=bin.png +tileSetFile=bin.gif animation=bin.ani width=16 height=8 @@ -27,7 +27,7 @@ color=green [/enemy] [enemy] -tileSetFile=code.png +tileSetFile=code.gif animation=code.ani width=16 height=16 @@ -43,7 +43,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=7 y=3 @@ -51,7 +51,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=27 y=8 diff --git a/data/room/21.room b/data/room/21.room index 02dc076..0cfcd0c 100644 --- a/data/room/21.room +++ b/data/room/21.room @@ -2,7 +2,7 @@ name=ENTER PAKU SIMBEL bgColor=bright_black border=yellow tileMapFile=21.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=23.room roomDown=0 roomLeft=22.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=yellow [enemy] -tileSetFile=mummy.png +tileSetFile=mummy.gif animation=mummy.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -45,7 +45,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=36 x=8 y=11 @@ -53,7 +53,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=36 x=19 y=11 @@ -61,7 +61,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=36 x=5 y=3 diff --git a/data/room/22.room b/data/room/22.room index d70a2ce..4dac047 100644 --- a/data/room/22.room +++ b/data/room/22.room @@ -2,14 +2,14 @@ name=AEE REMAKE, PLEASE bgColor=bright_black border=yellow tileMapFile=22.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 roomRight=21.room [enemy] -tileSetFile=mummy.png +tileSetFile=mummy.gif animation=mummy.ani width=8 height=16 @@ -26,7 +26,7 @@ flip=true [/enemy] [enemy] -tileSetFile=mummy.png +tileSetFile=mummy.gif animation=mummy.ani width=8 height=16 @@ -43,7 +43,7 @@ flip=true [/enemy] [enemy] -tileSetFile=mummy.png +tileSetFile=mummy.gif animation=mummy.ani width=8 height=16 @@ -60,7 +60,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=37 x=1 y=2 @@ -68,7 +68,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=37 x=19 y=5 diff --git a/data/room/23.room b/data/room/23.room index 11f6f2c..310ff23 100644 --- a/data/room/23.room +++ b/data/room/23.room @@ -2,14 +2,14 @@ name=INNER CHAMBER bgColor=black border=bright_yellow tileMapFile=23.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=21.room roomLeft=24.room roomRight=0 [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -25,7 +25,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -41,7 +41,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -57,7 +57,7 @@ color=magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=38 x=29 y=5 @@ -65,7 +65,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=38 x=2 y=4 diff --git a/data/room/24.room b/data/room/24.room index 4690069..d9e35a7 100644 --- a/data/room/24.room +++ b/data/room/24.room @@ -2,14 +2,14 @@ name=PLAY IT AGAIN, SAM bgColor=black border=bright_yellow tileMapFile=24.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 roomRight=23.room [enemy] -tileSetFile=sam.png +tileSetFile=sam.gif animation=sam.ani width=16 height=16 @@ -25,7 +25,7 @@ color=white [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -41,7 +41,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -57,7 +57,7 @@ color=bright_green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=31 x=2 y=6 @@ -65,7 +65,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=31 x=2 y=14 @@ -73,7 +73,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=31 x=15 y=7 @@ -81,7 +81,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=31 x=29 y=5 diff --git a/data/room/25.room b/data/room/25.room index 42602ec..68f61fd 100644 --- a/data/room/25.room +++ b/data/room/25.room @@ -2,7 +2,7 @@ name=THE CHAPPEL bgColor=blue border=yellow tileMapFile=25.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=06.room @@ -12,7 +12,7 @@ itemColor2=cyan [enemy] # Batman tocando la campana -tileSetFile=batman_bell.png +tileSetFile=batman_bell.gif animation=batman_bell.ani width=16 height=16 @@ -29,7 +29,7 @@ color=cyan [enemy] # Campana de Batman -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -46,7 +46,7 @@ color=cyan [enemy] # Campana izquierda -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -63,7 +63,7 @@ color=cyan [enemy] # Dong izquierdo -tileSetFile=dong.png +tileSetFile=dong.gif animation=dong.ani width=22 height=16 @@ -80,7 +80,7 @@ color=cyan [enemy] # Campana derecha -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -97,7 +97,7 @@ color=cyan [enemy] # Dong derecha -tileSetFile=dong.png +tileSetFile=dong.gif animation=dong.ani width=22 height=16 @@ -113,7 +113,7 @@ color=cyan [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=48 x=1 y=2 @@ -121,7 +121,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=48 x=26 y=13 diff --git a/data/room/26.room b/data/room/26.room index c036056..b685a26 100644 --- a/data/room/26.room +++ b/data/room/26.room @@ -2,7 +2,7 @@ name=JINGLE BELLS bgColor=blue border=yellow tileMapFile=26.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=25.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=red [enemy] -tileSetFile=batman_bell.png +tileSetFile=batman_bell.gif animation=batman_bell.ani width=16 height=16 @@ -27,7 +27,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=abad_bell.png +tileSetFile=abad_bell.gif animation=abad_bell.ani width=16 height=16 @@ -44,7 +44,7 @@ color=cyan [enemy] # Campana uno -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -61,7 +61,7 @@ color=yellow [enemy] # Dong izquierda -tileSetFile=dong.png +tileSetFile=dong.gif animation=dong.ani width=22 height=16 @@ -78,7 +78,7 @@ color=yellow [enemy] # Campana dos -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -95,7 +95,7 @@ color=yellow [enemy] # Dong derecha -tileSetFile=dong.png +tileSetFile=dong.gif animation=dong.ani width=22 height=16 @@ -112,7 +112,7 @@ color=yellow [enemy] # Campana tres -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -129,7 +129,7 @@ color=yellow [enemy] # Campana cuatro -tileSetFile=bell.png +tileSetFile=bell.gif animation=bell.ani width=16 height=16 @@ -145,7 +145,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=60 x=26 y=3 @@ -153,7 +153,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=60 x=5 y=6 @@ -161,7 +161,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=60 x=26 y=9 @@ -169,7 +169,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=60 x=4 y=13 @@ -177,7 +177,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=60 x=27 y=13 diff --git a/data/room/27.room b/data/room/27.room index 6566b5e..fd4c772 100644 --- a/data/room/27.room +++ b/data/room/27.room @@ -2,14 +2,14 @@ name=THE BACKYARD bgColor=blue border=cyan tileMapFile=27.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=28.room roomDown=29.room roomLeft=26.room roomRight=0 #[enemy] -#tileSetFile=floppy.png +#tileSetFile=floppy.gif #animation=floppy.ani #width=16 #height=16 @@ -25,7 +25,7 @@ roomRight=0 #[/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=1 y=13 @@ -33,7 +33,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=32 x=11 y=14 @@ -41,7 +41,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=32 x=14 y=14 diff --git a/data/room/28.room b/data/room/28.room index 2229818..d008ae9 100644 --- a/data/room/28.room +++ b/data/room/28.room @@ -2,7 +2,7 @@ name=YOU SHALL NOT PASS bgColor=bright_black border=black tileMapFile=28.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=32.room roomDown=27.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=bright_magenta itemColor2=bright_green [enemy] -tileSetFile=lord_abad.png +tileSetFile=lord_abad.gif animation=lord_abad.ani width=16 height=16 @@ -27,7 +27,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=58 x=2 y=11 diff --git a/data/room/29.room b/data/room/29.room index 1cfb03f..2722a9e 100644 --- a/data/room/29.room +++ b/data/room/29.room @@ -2,7 +2,7 @@ name=QUO VOIDIS bgColor=blue border=bright_black tileMapFile=29.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=27.room roomDown=0 roomLeft=30.room @@ -11,7 +11,7 @@ itemColor1=green itemColor2=magenta [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -43,7 +43,7 @@ color=green [/enemy] [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -59,7 +59,7 @@ color=green [/enemy] [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -75,7 +75,7 @@ color=magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=20 x=9 y=9 @@ -83,7 +83,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=20 x=30 y=6 diff --git a/data/room/30.room b/data/room/30.room index 54f39d9..e2edb20 100644 --- a/data/room/30.room +++ b/data/room/30.room @@ -2,14 +2,14 @@ name=QVOID IS A JAILGAME! bgColor=blue border=bright_black tileMapFile=30.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 roomRight=29.room [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -26,7 +26,7 @@ flip=true [/enemy] [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -43,7 +43,7 @@ flip=true [/enemy] [enemy] -tileSetFile=qvoid.png +tileSetFile=qvoid.gif animation=qvoid.ani width=16 height=16 @@ -60,7 +60,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=20 x=1 y=2 diff --git a/data/room/31.room b/data/room/31.room index 5902b65..0dcdbfa 100644 --- a/data/room/31.room +++ b/data/room/31.room @@ -2,7 +2,7 @@ name=256 COLORS bgColor=black border=bright_magenta tileMapFile=31.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=28.room @@ -12,7 +12,7 @@ itemColor1=bright_red itemColor2=bright_cyan [enemy] -tileSetFile=guitar.png +tileSetFile=guitar.gif animation=guitar.ani width=16 height=16 @@ -28,7 +28,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=sigmasua.png +tileSetFile=sigmasua.gif animation=sigmasua.ani width=16 height=16 @@ -44,7 +44,7 @@ color=red [/enemy] [enemy] -tileSetFile=paco.png +tileSetFile=paco.gif animation=paco.ani width=16 height=16 @@ -60,7 +60,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -76,7 +76,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=61 x=10 y=3 @@ -84,7 +84,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=61 x=29 y=3 diff --git a/data/room/32.room b/data/room/32.room index 24410db..747b906 100644 --- a/data/room/32.room +++ b/data/room/32.room @@ -2,14 +2,14 @@ name=...? bgColor=black border=cyan tileMapFile=32.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=34.room roomDown=28.room roomLeft=0 roomRight=33.room [enemy] -tileSetFile=tree_thing.png +tileSetFile=tree_thing.gif animation=tree_thing.ani width=16 height=16 @@ -25,7 +25,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=shooting_star.png +tileSetFile=shooting_star.gif animation=shooting_star.ani width=16 height=16 diff --git a/data/room/33.room b/data/room/33.room index 66a552d..fc936ec 100644 --- a/data/room/33.room +++ b/data/room/33.room @@ -2,7 +2,7 @@ name=} WE ALL LOVE JAILGAMES } bgColor=black border=bright_black tileMapFile=33.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=32.room @@ -11,7 +11,7 @@ itemColor1=bright_red itemColor2=bright_yellow [enemy] -tileSetFile=pepe_rosita_job.png +tileSetFile=pepe_rosita_job.gif animation=pepe_rosita_job.ani width=62 height=47 @@ -27,7 +27,7 @@ color=white [/enemy] [enemy] -tileSetFile=aerojailer.png +tileSetFile=aerojailer.gif animation=aerojailer.ani width=43 height=44 @@ -43,7 +43,7 @@ color=white [/enemy] [enemy] -tileSetFile=arounder.png +tileSetFile=arounder.gif animation=arounder.ani width=79 height=90 @@ -59,7 +59,7 @@ color=white [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=62 x=13 y=14 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=63 x=14 y=14 @@ -75,7 +75,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=64 x=15 y=14 @@ -83,7 +83,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=65 x=16 y=14 diff --git a/data/room/34.room b/data/room/34.room index 8b937c6..59700d7 100644 --- a/data/room/34.room +++ b/data/room/34.room @@ -2,7 +2,7 @@ name=ULA HOP! bgColor=black border=cyan tileMapFile=34.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=32.room roomLeft=35.room @@ -11,7 +11,7 @@ itemColor1=green itemColor2=red [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -27,7 +27,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -43,7 +43,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -60,7 +60,7 @@ mirror=true [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -76,7 +76,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -92,7 +92,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=66 x=29 y=3 diff --git a/data/room/35.room b/data/room/35.room index e09020f..121fa92 100644 --- a/data/room/35.room +++ b/data/room/35.room @@ -2,7 +2,7 @@ name=SILICON BOOBS bgColor=black border=bright_green tileMapFile=35.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=36.room @@ -12,7 +12,7 @@ itemColor2=red autoSurface=left [enemy] -tileSetFile=jeannine.png +tileSetFile=jeannine.gif animation=jeannine.ani width=8 height=16 @@ -29,7 +29,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jeannine.png +tileSetFile=jeannine.gif animation=jeannine.ani width=8 height=16 @@ -46,7 +46,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jeannine.png +tileSetFile=jeannine.gif animation=jeannine.ani width=8 height=16 @@ -63,7 +63,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jeannine.png +tileSetFile=jeannine.gif animation=jeannine.ani width=8 height=16 @@ -80,7 +80,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jeannine.png +tileSetFile=jeannine.gif animation=jeannine.ani width=8 height=16 @@ -97,7 +97,7 @@ flip=true [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -114,7 +114,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=57 x=2 y=4 diff --git a/data/room/36.room b/data/room/36.room index 581c14f..645032a 100644 --- a/data/room/36.room +++ b/data/room/36.room @@ -2,7 +2,7 @@ name=BE CAREFUL WITH THE FUSE bgColor=black border=bright_cyan tileMapFile=36.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=37.room @@ -11,7 +11,7 @@ itemColor1=green itemColor2=red [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -27,7 +27,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -43,7 +43,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -60,7 +60,7 @@ mirror=true [/enemy] [enemy] -tileSetFile=spark.png +tileSetFile=spark.gif animation=spark.ani width=8 height=16 @@ -77,7 +77,7 @@ mirror=true [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -93,7 +93,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -109,7 +109,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -125,7 +125,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -141,7 +141,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -157,7 +157,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -173,7 +173,7 @@ color=bright_yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=57 x=3 y=7 @@ -181,7 +181,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=57 x=28 y=7 diff --git a/data/room/37.room b/data/room/37.room index 091e5eb..f2fbf52 100644 --- a/data/room/37.room +++ b/data/room/37.room @@ -2,7 +2,7 @@ name=CHIP'N CHIP bgColor=black border=bright_green tileMapFile=37.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=38.room @@ -11,7 +11,7 @@ itemColor1=green itemColor2=red [enemy] -tileSetFile=z80.png +tileSetFile=z80.gif animation=z80.ani width=16 height=32 @@ -27,7 +27,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -43,7 +43,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -59,7 +59,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -75,7 +75,7 @@ color=bright_green [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -92,7 +92,7 @@ color=bright_green [item] -tileSetFile=items.png +tileSetFile=items.gif tile=57 x=3 y=6 @@ -100,7 +100,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=57 x=26 y=5 diff --git a/data/room/38.room b/data/room/38.room index 0ef9943..c6325bb 100644 --- a/data/room/38.room +++ b/data/room/38.room @@ -2,14 +2,14 @@ name=THE FINAL CROSSOVER bgColor=bright_black border=yellow tileMapFile=38.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=39.room roomRight=37.room [enemy] -tileSetFile=stopped_arounder.png +tileSetFile=stopped_arounder.gif animation=stopped_arounder.ani width=7 height=8 @@ -25,7 +25,7 @@ color=white [/enemy] [enemy] -tileSetFile=stopped_arounder.png +tileSetFile=stopped_arounder.gif animation=stopped_arounder.ani width=7 height=8 @@ -41,7 +41,7 @@ color=white [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -58,7 +58,7 @@ flip=true [/enemy] [enemy] -tileSetFile=arounders_door.png +tileSetFile=arounders_door.gif animation=arounders_door.ani width=16 height=16 @@ -75,7 +75,7 @@ flip=true [/enemy] [enemy] -tileSetFile=flying_arounder.png +tileSetFile=flying_arounder.gif animation=flying_arounder.ani width=7 height=7 @@ -92,7 +92,7 @@ flip=true [/enemy] [enemy] -tileSetFile=mummy.png +tileSetFile=mummy.gif animation=mummy.ani width=8 height=16 @@ -109,7 +109,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=37 x=16 y=6 @@ -117,7 +117,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=37 x=1 y=4 @@ -125,7 +125,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=37 x=29 y=6 diff --git a/data/room/39.room b/data/room/39.room index fc95b11..9581140 100644 --- a/data/room/39.room +++ b/data/room/39.room @@ -2,7 +2,7 @@ name=YOU'LL BELIEVE AROUNDER CAN FLY bgColor=black border=cyan tileMapFile=39.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=40.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=cyan [enemy] -tileSetFile=arounders_door.png +tileSetFile=arounders_door.gif animation=arounders_door.ani width=16 height=16 @@ -27,7 +27,7 @@ color=white [/enemy] [enemy] -tileSetFile=flying_arounder.png +tileSetFile=flying_arounder.gif animation=flying_arounder.ani width=7 height=7 @@ -44,7 +44,7 @@ flip=true [/enemy] [enemy] -tileSetFile=flying_arounder.png +tileSetFile=flying_arounder.gif animation=flying_arounder.ani width=7 height=7 @@ -61,7 +61,7 @@ flip=true [/enemy] [enemy] -tileSetFile=flying_arounder.png +tileSetFile=flying_arounder.gif animation=flying_arounder.ani width=7 height=7 @@ -78,7 +78,7 @@ flip=true [/enemy] [enemy] -tileSetFile=flying_arounder.png +tileSetFile=flying_arounder.gif animation=flying_arounder.ani width=7 height=7 @@ -95,7 +95,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=47 x=4 y=5 @@ -103,7 +103,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=47 x=26 y=1 @@ -111,7 +111,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=47 x=25 y=7 @@ -119,7 +119,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=47 x=25 y=14 diff --git a/data/room/40.room b/data/room/40.room index 5164784..5b2c148 100644 --- a/data/room/40.room +++ b/data/room/40.room @@ -2,14 +2,14 @@ name=PREVENT THE CRISIS bgColor=black border=bright_magenta tileMapFile=40.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=41.room roomRight=39.room [enemy] -tileSetFile=arounders_machine.png +tileSetFile=arounders_machine.gif animation=arounders_machine.ani width=16 height=16 @@ -25,7 +25,7 @@ color=red [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -42,7 +42,7 @@ flip=true [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -59,7 +59,7 @@ flip=true [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -76,7 +76,7 @@ flip=true [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -93,7 +93,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=5 x=10 y=2 @@ -101,7 +101,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=5 x=25 y=5 diff --git a/data/room/41.room b/data/room/41.room index e5369e3..4ca3486 100644 --- a/data/room/41.room +++ b/data/room/41.room @@ -2,14 +2,14 @@ name=AROUND WITH ME bgColor=black border=blue tileMapFile=41.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=42.room roomRight=40.room [enemy] -tileSetFile=arounders_door.png +tileSetFile=arounders_door.gif animation=arounders_door.ani width=16 height=16 @@ -25,7 +25,7 @@ color=bright_cyan [/enemy] [enemy] -tileSetFile=stopped_arounder.png +tileSetFile=stopped_arounder.gif animation=stopped_arounder.ani width=7 height=8 @@ -41,7 +41,7 @@ color=bright_cyan [/enemy] [enemy] -tileSetFile=stopped_arounder.png +tileSetFile=stopped_arounder.gif animation=stopped_arounder.ani width=7 height=8 @@ -57,7 +57,7 @@ color=bright_cyan [/enemy] [enemy] -tileSetFile=stopped_arounder.png +tileSetFile=stopped_arounder.gif animation=stopped_arounder.ani width=7 height=8 @@ -73,7 +73,7 @@ color=bright_cyan [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -90,7 +90,7 @@ flip=true [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -107,7 +107,7 @@ flip=true [/enemy] [enemy] -tileSetFile=walking_arounder.png +tileSetFile=walking_arounder.gif animation=walking_arounder.ani width=5 height=8 @@ -124,7 +124,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=46 x=9 y=2 diff --git a/data/room/42.room b/data/room/42.room index 62d0d44..ad4587e 100644 --- a/data/room/42.room +++ b/data/room/42.room @@ -2,7 +2,7 @@ name=P.A.C.O. ON THE GO bgColor=black border=blue tileMapFile=42.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=43.room roomLeft=53.room @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=red [enemy] -tileSetFile=paco.png +tileSetFile=paco.gif animation=paco.ani width=16 height=16 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=abad.png +tileSetFile=abad.gif animation=abad.ani width=8 height=16 @@ -44,7 +44,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=41 x=2 y=9 @@ -52,7 +52,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=41 x=29 y=3 diff --git a/data/room/43.room b/data/room/43.room index 55fdb37..537a8a1 100644 --- a/data/room/43.room +++ b/data/room/43.room @@ -2,7 +2,7 @@ name=THE TUBE bgColor=black border=blue tileMapFile=43.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=42.room roomDown=44.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=red [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -27,7 +27,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -43,7 +43,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=8 x=21 y=10 diff --git a/data/room/44.room b/data/room/44.room index 4db0b86..7322814 100644 --- a/data/room/44.room +++ b/data/room/44.room @@ -2,7 +2,7 @@ name=SANDWITCH AND COUNTER bgColor=black border=cyan tileMapFile=44.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=43.room roomDown=16.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=white itemColor2=red [enemy] -tileSetFile=congo.png +tileSetFile=congo.gif animation=congo.ani width=8 height=16 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=crosshair.png +tileSetFile=crosshair.gif animation=crosshair.ani width=16 height=16 @@ -44,7 +44,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=8 x=2 y=2 diff --git a/data/room/45.room b/data/room/45.room index 11af93f..f5987ff 100644 --- a/data/room/45.room +++ b/data/room/45.room @@ -2,7 +2,7 @@ name=FEEL THE PRESSURE bgColor=bright_black border=bright_yellow tileMapFile=45.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=14.room @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=green [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -27,7 +27,7 @@ color=green [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -43,7 +43,7 @@ color=bright_blue [/enemy] [enemy] -tileSetFile=chip.png +tileSetFile=chip.gif animation=chip.ani width=8 height=16 @@ -59,14 +59,14 @@ color=magenta [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=54 x=17 y=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=54 x=18 y=12 diff --git a/data/room/46.room b/data/room/46.room index 88d8018..f1d6efa 100644 --- a/data/room/46.room +++ b/data/room/46.room @@ -2,7 +2,7 @@ name=FEEL THE HEAT bgColor=bright_black border=bright_yellow tileMapFile=46.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=45.room @@ -12,7 +12,7 @@ itemColor2=magenta autoSurface=left [enemy] -tileSetFile=batman_fire.png +tileSetFile=batman_fire.gif animation=batman_fire.ani width=16 height=16 @@ -29,7 +29,7 @@ flip=true [/enemy] [enemy] -tileSetFile=heavy.png +tileSetFile=heavy.gif animation=heavy.ani width=16 height=16 @@ -45,7 +45,7 @@ color=green [/enemy] [enemy] -tileSetFile=heavy.png +tileSetFile=heavy.gif animation=heavy.ani width=16 height=16 @@ -61,7 +61,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=28 y=6 diff --git a/data/room/47.room b/data/room/47.room index 0e92764..00c10bc 100644 --- a/data/room/47.room +++ b/data/room/47.room @@ -2,7 +2,7 @@ name=THE BATTLE NEVER ENDS bgColor=black border=white tileMapFile=47.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=51.room roomDown=0 roomLeft=48.room @@ -11,7 +11,7 @@ itemColor1=red itemColor2=yellow [enemy] -tileSetFile=jailbattle_alien.png +tileSetFile=jailbattle_alien.gif animation=jailbattle_alien.ani width=13 height=15 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jailbattle_alien.png +tileSetFile=jailbattle_alien.gif animation=jailbattle_alien.ani width=13 height=15 @@ -45,7 +45,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jailbattle_human.png +tileSetFile=jailbattle_human.gif animation=jailbattle_human.ani width=11 height=13 @@ -62,7 +62,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jailbattle_human.png +tileSetFile=jailbattle_human.gif animation=jailbattle_human.ani width=11 height=13 @@ -79,7 +79,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=6 y=14 @@ -87,7 +87,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=14 y=14 @@ -95,7 +95,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=23 y=14 @@ -103,7 +103,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=28 y=6 @@ -111,7 +111,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=14 y=5 diff --git a/data/room/48.room b/data/room/48.room index d4b36e6..b66db9e 100644 --- a/data/room/48.room +++ b/data/room/48.room @@ -2,7 +2,7 @@ name=WELCOME TO THE JAILBATTLE bgColor=green border=bright_green tileMapFile=48.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=49.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=white itemColor2=green [enemy] -tileSetFile=jailbattle_human.png +tileSetFile=jailbattle_human.gif animation=jailbattle_human.ani width=11 height=13 @@ -28,7 +28,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jailbattle_human.png +tileSetFile=jailbattle_human.gif animation=jailbattle_human.ani width=11 height=13 @@ -45,7 +45,7 @@ flip=true [/enemy] [enemy] -tileSetFile=jailbattle_alien.png +tileSetFile=jailbattle_alien.gif animation=jailbattle_alien.ani width=11 height=13 @@ -62,7 +62,7 @@ flip=true [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=27 y=11 @@ -70,7 +70,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=3 y=3 @@ -78,7 +78,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=19 x=23 y=4 diff --git a/data/room/49.room b/data/room/49.room index 8b22b2f..b3cc15b 100644 --- a/data/room/49.room +++ b/data/room/49.room @@ -2,14 +2,14 @@ name=WE NEED A ROBOT bgColor=black border=red tileMapFile=49.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=48.room roomDown=0 roomLeft=50.room roomRight=17.room [enemy] -tileSetFile=robot.png +tileSetFile=robot.gif animation=robot.ani width=16 height=32 diff --git a/data/room/50.room b/data/room/50.room index 5ecf1d0..cd5f998 100644 --- a/data/room/50.room +++ b/data/room/50.room @@ -2,14 +2,14 @@ name=STORED JAILGAMES bgColor=black border=blue tileMapFile=50.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 roomRight=49.room [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -25,7 +25,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=floppy.png +tileSetFile=floppy.gif animation=floppy.ani width=16 height=16 @@ -41,7 +41,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=4 y=9 @@ -49,7 +49,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=25 y=9 @@ -57,7 +57,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=2 y=5 @@ -65,7 +65,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=1 y=14 diff --git a/data/room/51.room b/data/room/51.room index b913f3d..b7e372e 100644 --- a/data/room/51.room +++ b/data/room/51.room @@ -2,7 +2,7 @@ name=MINI ASCII bgColor=black border=black tileMapFile=51.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=53.room roomDown=47.room roomLeft=52.room @@ -11,7 +11,7 @@ itemColor1=bright_white itemColor2=black [enemy] -tileSetFile=amstrad_cs.png +tileSetFile=amstrad_cs.gif animation=amstrad_cs.ani width=8 height=8 @@ -27,7 +27,7 @@ color=white [/enemy] [enemy] -tileSetFile=amstrad_cs.png +tileSetFile=amstrad_cs.gif animation=amstrad_cs.ani width=8 height=8 @@ -43,7 +43,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=amstrad_cs.png +tileSetFile=amstrad_cs.gif animation=amstrad_cs.ani width=8 height=8 @@ -59,7 +59,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=39 x=28 y=2 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=39 x=9 y=9 diff --git a/data/room/52.room b/data/room/52.room index 6c1adb9..d17a15e 100644 --- a/data/room/52.room +++ b/data/room/52.room @@ -2,7 +2,7 @@ name=BREAKOUT.LUA bgColor=black border=black tileMapFile=52.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=bright_white itemColor2=black [enemy] -tileSetFile=breakout.png +tileSetFile=breakout.gif animation=breakout.ani width=24 height=32 @@ -27,7 +27,7 @@ color=white [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=39 x=1 y=13 diff --git a/data/room/53.room b/data/room/53.room index 317ee14..6d005fd 100644 --- a/data/room/53.room +++ b/data/room/53.room @@ -2,7 +2,7 @@ name=P.A.C.O. WORKSHOP bgColor=black border=yellow tileMapFile=53.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=51.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=magenta itemColor2=red [enemy] -tileSetFile=paco.png +tileSetFile=paco.gif animation=paco.ani width=16 height=16 @@ -27,7 +27,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=paco.png +tileSetFile=paco.gif animation=paco.ani width=16 height=16 @@ -43,7 +43,7 @@ color=bright_red [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -59,7 +59,7 @@ color=bright_yellow [/enemy] [enemy] -tileSetFile=lamp.png +tileSetFile=lamp.gif animation=lamp.ani width=16 height=16 @@ -75,7 +75,7 @@ color=bright_yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=40 x=1 y=6 @@ -83,7 +83,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=40 x=1 y=9 @@ -91,7 +91,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=40 x=30 y=5 diff --git a/data/room/54.room b/data/room/54.room index 0ecc8bd..43cbd3d 100644 --- a/data/room/54.room +++ b/data/room/54.room @@ -2,7 +2,7 @@ name=THE BASEMENT bgColor=black border=blue tileMapFile=54.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=18.room roomDown=0 roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=yellow itemColor2=blue [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -27,7 +27,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -43,7 +43,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=spider.png +tileSetFile=spider.gif animation=spider.ani width=8 height=8 @@ -59,7 +59,7 @@ color=cyan [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=35 x=15 y=9 @@ -67,7 +67,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=35 x=1 y=14 @@ -75,7 +75,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=35 x=1 y=9 diff --git a/data/room/55.room b/data/room/55.room index e4ca2a7..38078d2 100644 --- a/data/room/55.room +++ b/data/room/55.room @@ -2,7 +2,7 @@ name=THAT'S A GUITAR bgColor=black border=black tileMapFile=55.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=54.room @@ -12,7 +12,7 @@ itemColor2=red autoSurface=left [enemy] -tileSetFile=dimallas.png +tileSetFile=dimallas.gif animation=dimallas.ani width=16 height=16 @@ -28,7 +28,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=guitar.png +tileSetFile=guitar.gif animation=guitar.ani width=16 height=16 @@ -44,7 +44,7 @@ color=red [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=25 x=9 y=4 @@ -52,7 +52,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=25 x=20 y=11 diff --git a/data/room/56.room b/data/room/56.room index ac2ee1a..e7bbc54 100644 --- a/data/room/56.room +++ b/data/room/56.room @@ -2,7 +2,7 @@ name=HEAVY DEMONS ON LEGGINS bgColor=black border=black tileMapFile=56.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=55.room @@ -12,7 +12,7 @@ itemColor2=green autoSurface=left [enemy] -tileSetFile=demon.png +tileSetFile=demon.gif animation=demon.ani width=16 height=16 @@ -28,7 +28,7 @@ color=red [/enemy] [enemy] -tileSetFile=demon.png +tileSetFile=demon.gif animation=demon.ani width=16 height=16 @@ -44,7 +44,7 @@ color=red [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=15 y=10 @@ -52,7 +52,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=16 y=10 @@ -60,7 +60,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=15 y=5 @@ -68,7 +68,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=28 x=16 y=5 diff --git a/data/room/57.room b/data/room/57.room index 8e62a71..aeb32d0 100644 --- a/data/room/57.room +++ b/data/room/57.room @@ -2,7 +2,7 @@ name=JAILGAMES GO TO HELL bgColor=red border=bright_red tileMapFile=57.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=56.room @@ -12,7 +12,7 @@ itemColor2=green autoSurface=left [enemy] -tileSetFile=dimallas.png +tileSetFile=dimallas.gif animation=dimallas.ani width=16 height=16 @@ -28,7 +28,7 @@ color=green [/enemy] [enemy] -tileSetFile=heavy.png +tileSetFile=heavy.gif animation=heavy.ani width=16 height=16 @@ -44,7 +44,7 @@ color=white [/enemy] [enemy] -tileSetFile=heavy.png +tileSetFile=heavy.gif animation=heavy.ani width=16 height=16 @@ -60,7 +60,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=32 x=7 y=8 @@ -68,7 +68,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=32 x=14 y=8 @@ -76,7 +76,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=32 x=21 y=8 @@ -84,7 +84,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=7 y=11 @@ -92,7 +92,7 @@ counter=4 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=14 y=11 @@ -100,7 +100,7 @@ counter=5 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=49 x=21 y=11 diff --git a/data/room/58.room b/data/room/58.room index f36e84e..f8aa2bd 100644 --- a/data/room/58.room +++ b/data/room/58.room @@ -2,14 +2,14 @@ name=CHIRPING bgColor=black border=magenta tileMapFile=58.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=0 roomDown=0 roomLeft=57.room roomRight=59.room [enemy] -tileSetFile=bird.png +tileSetFile=bird.gif animation=bird.ani width=16 height=16 @@ -25,7 +25,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=bird.png +tileSetFile=bird.gif animation=bird.ani width=16 height=16 @@ -41,7 +41,7 @@ color=green [/enemy] [enemy] -tileSetFile=bird.png +tileSetFile=bird.gif animation=bird.ani width=16 height=16 @@ -57,7 +57,7 @@ color=white [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=10 x=2 y=8 @@ -65,7 +65,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=10 x=2 y=3 @@ -73,7 +73,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=10 x=29 y=8 @@ -81,7 +81,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=10 x=29 y=3 diff --git a/data/room/59.room b/data/room/59.room index e901f79..93fb200 100644 --- a/data/room/59.room +++ b/data/room/59.room @@ -2,14 +2,14 @@ name=STATIC bgColor=black border=bright_magenta tileMapFile=59.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=60.room roomDown=0 roomLeft=58.room roomRight=0 [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -25,7 +25,7 @@ color=magenta [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -41,7 +41,7 @@ color=cyan [/enemy] [enemy] -tileSetFile=wave.png +tileSetFile=wave.gif animation=wave.ani width=8 height=8 @@ -57,7 +57,7 @@ color=green [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=24 x=29 y=13 @@ -65,7 +65,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=24 x=17 y=6 @@ -73,7 +73,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=24 x=9 y=6 @@ -81,7 +81,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=24 x=2 y=9 @@ -90,7 +90,7 @@ counter=4 [item] -tileSetFile=items.png +tileSetFile=items.gif tile=24 x=29 y=3 diff --git a/data/room/60.room b/data/room/60.room index ab7367a..757fb8a 100644 --- a/data/room/60.room +++ b/data/room/60.room @@ -2,7 +2,7 @@ name=MAGNETIC FIELDS bgColor=black border=bright_red tileMapFile=60.tmx -tileSetFile=standard.png +tileSetFile=standard.gif roomUp=05.room roomDown=59.room roomLeft=0 @@ -11,7 +11,7 @@ itemColor1=red itemColor2=green [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -27,7 +27,7 @@ color=yellow [/enemy] [enemy] -tileSetFile=shock.png +tileSetFile=shock.gif animation=shock.ani width=8 height=8 @@ -43,7 +43,7 @@ color=yellow [/enemy] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=5 y=4 @@ -51,7 +51,7 @@ counter=1 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=4 y=9 @@ -59,7 +59,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=9 y=9 @@ -67,7 +67,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=22 y=9 @@ -75,7 +75,7 @@ counter=2 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=27 y=9 @@ -83,7 +83,7 @@ counter=3 [/item] [item] -tileSetFile=items.png +tileSetFile=items.gif tile=1 x=26 y=4 diff --git a/data/room/standard.tsx b/data/room/standard.tsx index 3e7190b..822a103 100644 --- a/data/room/standard.tsx +++ b/data/room/standard.tsx @@ -1,4 +1,4 @@ - + diff --git a/source/asset.cpp b/source/asset.cpp index 377c4f9..01c26c6 100644 --- a/source/asset.cpp +++ b/source/asset.cpp @@ -108,7 +108,9 @@ bool Asset::checkFile(const std::string &path) const file.close(); if (!success) + { printWithDots("Checking file : ", getFileName(path), "[ ERROR ]"); + } return success; } diff --git a/source/director.cpp b/source/director.cpp index 54af8b3..ae766ca 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -78,7 +78,7 @@ Director::Director(int argc, const char *argv[]) Screen::init(window_, renderer_); Screen::get()->setBorderColor(border_color); Resource::init(); - Notifier::init("notify.gif", "8bithud"); + Notifier::init("", "8bithud"); Input::init(Asset::get()->get("gamecontrollerdb.txt")); initInput(); Debug::init(); diff --git a/source/options.cpp b/source/options.cpp index 78a852a..468f69a 100644 --- a/source/options.cpp +++ b/source/options.cpp @@ -21,7 +21,7 @@ void initOptions() options = Options(); #ifdef DEBUG - options.section = SectionState(Section::CREDITS, Subsection::NONE); + options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO); options.console = true; #else options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO); diff --git a/source/resource.cpp b/source/resource.cpp index e1f6ee3..f79e893 100644 --- a/source/resource.cpp +++ b/source/resource.cpp @@ -405,16 +405,17 @@ void Resource::renderProgress() constexpr int BAR_HEIGHT = 10; const int bar_position = options.game.height - BAR_HEIGHT - Y_PADDING; Screen::get()->start(); - Screen::get()->clear(); - SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255); - - const int wired_bar_width = options.game.width - (X_PADDING * 2); - SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING}; - SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired); - - const int full_bar_width = wired_bar_width * count_.getPercentage(); - SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING}; - SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full); + Screen::get()->clear(4); + + //SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255); +// + //const int wired_bar_width = options.game.width - (X_PADDING * 2); + //SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING}; + //SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired); +// + //const int full_bar_width = wired_bar_width * count_.getPercentage(); + //SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING}; + //SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full); Screen::get()->renderWithoutNotifier(); } diff --git a/source/screen.cpp b/source/screen.cpp index 67ba164..ad306e4 100644 --- a/source/screen.cpp +++ b/source/screen.cpp @@ -52,10 +52,28 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer) SDL_RenderSetIntegerScale(renderer_, options.video.integer_scale ? SDL_TRUE : SDL_FALSE); // Crea la textura donde se dibujan los graficos del juego - game_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height); + game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height); + //game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width, options.game.height); + if (!game_texture_) + { + // Registrar el error si está habilitado + if (options.console) + { + std::cerr << "Error: game_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl; + } + } // Crea la textura donde se dibuja el borde que rodea el area de juego - border_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2); + border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2); + //border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2); + if (!border_texture_) + { + // Registrar el error si está habilitado + if (options.console) + { + std::cerr << "Error: border_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl; + } + } // Crea la surface donde se dibujan los graficos del juego game_surface_ = std::make_shared(nullptr, options.game.width, options.game.height); @@ -107,7 +125,7 @@ void Screen::render() game_surface_->copyToTexture(renderer_, game_texture_); // Renderiza sobre gameCanvas los overlays - renderNotifications(); + //renderNotifications(); // Si está el borde activo, vuelca gameCanvas sobre borderCanvas if (options.video.border.enabled) diff --git a/source/surface.cpp b/source/surface.cpp index a1222a4..11e439b 100644 --- a/source/surface.cpp +++ b/source/surface.cpp @@ -18,9 +18,15 @@ Surface::Surface(std::shared_ptr surface_dest, int w, int h) Surface::Surface(std::shared_ptr surface_dest, const std::string &file_path) : surface_data_dest_(surface_dest), - surface_data_(std::make_shared(loadSurface(Asset::get()->get(file_path)))), - original_surface_data_(surface_data_), - transparent_color_(0) {} + transparent_color_(0) +{ + // Carga la SurfaceData + SurfaceData loadedData = loadSurface(file_path); + surface_data_ = std::make_shared(std::move(loadedData)); + + // Inicializa el puntero original + original_surface_data_ = surface_data_; +} Surface::~Surface() {} @@ -54,6 +60,7 @@ SurfaceData Surface::loadSurface(const std::string &file_path) } // Crear y devolver directamente el objeto SurfaceData + printWithDots("Surface : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]"); return SurfaceData(w, h, pixels); } @@ -85,13 +92,8 @@ void Surface::loadPalette(const std::string &file_path) } // Copiar los datos de la paleta al std::array + printWithDots("Palette : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]"); std::copy(pal.get(), pal.get() + palette_.size(), palette_.begin()); - - for (auto p : palette_) - { - std::cout << std::hex << p << " "; - } - std::cout << std::endl; } // Establece un color en la paleta @@ -128,7 +130,8 @@ Uint8 Surface::getPixel(int x, int y) // Dibuja un rectangulo void Surface::fillRect(std::shared_ptr surface_data, SDL_Rect *rect, Uint8 color) { - if (!rect) return; // Verificar si el rectángulo es válido + if (!rect) + return; // Verificar si el rectángulo es válido // Limitar los valores del rectángulo al tamaño de la superficie int x_start = std::max(0, rect->x); diff --git a/source/utils.cpp b/source/utils.cpp index 4709128..fdd143d 100644 --- a/source/utils.cpp +++ b/source/utils.cpp @@ -586,22 +586,4 @@ void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, // Restaurar el render target previo SDL_SetRenderTarget(renderer, previous_target); -} - -// Crea un SDL_Texture -SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format, int access, bool logError) -{ - // Crear la textura - SDL_Texture *texture = SDL_CreateTexture(renderer, format, access, width, height); - if (texture == nullptr) - { - // Registrar el error si está habilitado - if (logError) - { - std::cerr << "Error: Texture could not be created!\nSDL Error: " << SDL_GetError() << std::endl; - } - return nullptr; - } - - return texture; -} +} \ No newline at end of file diff --git a/source/utils.h b/source/utils.h index 57a1db2..cb5adf8 100644 --- a/source/utils.h +++ b/source/utils.h @@ -134,7 +134,4 @@ bool stringInVector(const std::vector &vec, const std::string &str) void playMusic(const std::string &music_path); // Rellena una textura de un color -void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a); - -// Crea un SDL_Texture -SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format = SDL_PIXELFORMAT_RGBA8888, int access = SDL_TEXTUREACCESS_TARGET, bool logError = false); \ No newline at end of file +void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a); \ No newline at end of file