forked from jaildesigner-jailgames/jaildoctors_dilemma
Nou engine de notificacions
This commit is contained in:
@@ -16,7 +16,7 @@
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Notifier *Notifier::notifier_ = nullptr;
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// [SINGLETON] Crearemos el objeto con esta función estática
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void Notifier::init(const std::string &icon_file, std::shared_ptr<Text> text)
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void Notifier::init(const std::string &icon_file, const std::string &text)
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{
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Notifier::notifier_ = new Notifier(icon_file, text);
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}
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@@ -34,7 +34,7 @@ Notifier *Notifier::get()
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}
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// Constructor
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Notifier::Notifier(std::string &icon_file, const std::string &text)
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Notifier::Notifier(const std::string &icon_file, const std::string &text)
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: renderer_(Screen::get()->getRenderer()),
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icon_texture_(!icon_file.empty() ? Resource::get()->getTexture(icon_file) : nullptr),
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text_(Resource::get()->getText(text)),
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@@ -87,11 +87,11 @@ void Notifier::update()
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const float step = ((float)notifications_[i].counter / notifications_[i].travel_dist);
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const int alpha = 255 * step;
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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notifications_[i].rect.y++;
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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notifications_[i].rect.y--;
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}
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@@ -119,11 +119,11 @@ void Notifier::update()
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const float step = (notifications_[i].counter / (float)notifications_[i].travel_dist);
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const int alpha = 255 * (1 - step);
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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notifications_[i].rect.y--;
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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notifications_[i].rect.y++;
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}
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@@ -153,7 +153,7 @@ void Notifier::clearFinishedNotifications()
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}
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}
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void Notifier::show(std::vector<std::string> texts, int icon, const std::string &code)
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void Notifier::show(std::vector<std::string> texts, NotificationText text_is, int icon, bool can_be_removed, const std::string &code)
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{
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// Si no hay texto, acaba
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if (texts.empty())
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@@ -181,43 +181,42 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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}
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// Inicializa variables
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constexpr int icon_size = 16;
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constexpr int padding_out = 1;
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const auto padding_in_h = text_->getCharacterSize();
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const auto padding_in_v = text_->getCharacterSize() / 2;
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const int icon_space = icon >= 0 ? icon_size + padding_in_h : 0;
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const int width = text_->lenght(longest) + (padding_in_h * 2) + icon_space;
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const int icon_space = icon >= 0 ? ICON_SIZE_ + padding_in_h : 0;
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text_is = icon_space > 0 ? NotificationText::LEFT : text_is;
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// const int width = text_->lenght(longest) + (padding_in_h * 2) + icon_space;
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const int width = options.game.width - (PADDING_OUT_ * 2);
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const int height = (text_->getCharacterSize() * texts.size()) + (padding_in_v * 2);
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const auto shape = NotificationShape::SQUARED;
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// Posición horizontal
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auto desp_h = 0;
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if (options.notifications.getHorizontalPosition() == "LEFT")
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if (options.notifications.getHorizontalPosition() == NotificationPosition::LEFT)
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{
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desp_h = padding_out;
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desp_h = PADDING_OUT_;
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}
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else if (options.notifications.getHorizontalPosition() == "CENTER")
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else if (options.notifications.getHorizontalPosition() == NotificationPosition::CENTER)
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{
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desp_h = ((options.game.width / 2) - (width / 2));
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}
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else
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else if (options.notifications.getHorizontalPosition() == NotificationPosition::RIGHT)
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{
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desp_h = options.game.width - width - padding_out;
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desp_h = options.game.width - width - PADDING_OUT_;
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}
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// Posición vertical
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const int desp_v = (options.notifications.getVerticalPosition() == "TOP") ? padding_out : (options.game.height - height - padding_out);
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const int desp_v = (options.notifications.getVerticalPosition() == NotificationPosition::TOP) ? PADDING_OUT_ : options.game.height - height - PADDING_OUT_;
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// Offset
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const auto travel_dist = height + padding_out;
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const auto travel_dist = height + PADDING_OUT_;
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auto offset = 0;
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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offset = !notifications_.empty() ? notifications_.back().y + travel_dist : desp_v;
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offset = !notifications_.empty() ? notifications_.back().y + notifications_.back().travel_dist : desp_v;
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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offset = !notifications_.empty() ? notifications_.back().y - travel_dist : desp_v;
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offset = !notifications_.empty() ? notifications_.back().y - notifications_.back().travel_dist : desp_v;
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}
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// Crea la notificacion
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@@ -225,11 +224,12 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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// Inicializa variables
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n.code = code;
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n.can_be_removed = can_be_removed;
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n.y = offset;
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n.travel_dist = travel_dist;
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n.texts = texts;
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n.shape = shape;
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int y_pos = offset + ((options.notifications.getVerticalPosition() == "TOP") ? -travel_dist : travel_dist);
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int y_pos = offset + ((options.notifications.getVerticalPosition() == NotificationPosition::TOP) ? -travel_dist : travel_dist);
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n.rect = {desp_h, y_pos, width, height};
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// Crea la textura
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@@ -266,9 +266,9 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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// Dibuja el icono de la notificación
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if (has_icons_ && icon >= 0 && texts.size() >= 2)
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{
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auto sp = std::make_unique<Sprite>(icon_texture_, (SDL_Rect){0, 0, icon_size, icon_size});
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sp->setPosition({padding_in_h, padding_in_v, icon_size, icon_size});
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sp->setClip({icon_size * (icon % 10), icon_size * (icon / 10), icon_size, icon_size});
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auto sp = std::make_unique<Sprite>(icon_texture_, (SDL_Rect){0, 0, ICON_SIZE_, ICON_SIZE_});
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sp->setPosition({padding_in_h, padding_in_v, ICON_SIZE_, ICON_SIZE_});
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sp->setClip({ICON_SIZE_ * (icon % 10), ICON_SIZE_ * (icon / 10), ICON_SIZE_, ICON_SIZE_});
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sp->render();
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}
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@@ -277,7 +277,14 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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int iterator = 0;
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for (const auto &text : texts)
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{
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text_->writeColored(padding_in_h + icon_space, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, color);
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if (text_is == NotificationText::LEFT)
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{
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text_->writeColored(padding_in_h + icon_space, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, color);
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}
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else if (text_is == NotificationText::CENTER)
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{
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text_->writeDX(TEXT_CENTER | TEXT_COLOR, width / 2, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, 1, color);
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}
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++iterator;
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}
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@@ -302,7 +309,10 @@ void Notifier::clearNotifications()
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{
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for (auto ¬ification : notifications_)
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{
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notification.state = NotificationStatus::FINISHED;
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if (notification.can_be_removed)
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{
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notification.state = NotificationStatus::FINISHED;
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}
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}
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clearFinishedNotifications();
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