forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadido movimiento por las habitaciones con WASD
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@@ -588,7 +588,7 @@ void Room::fillMapTexture()
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for (auto l : leftSurfaces)
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{
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SDL_SetRenderDrawColor(renderer, (rand() % 128) + 96, (rand() % 128) + 96, (rand() % 128) + 96, 0xFF);
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SDL_SetRenderDrawColor(renderer, 0, 0, 255, 0xFF);
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SDL_SetRenderDrawColor(renderer, 128, 128, 255, 0xFF);
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SDL_RenderDrawLine(renderer, l.x, l.y1, l.x, l.y2);
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}
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}
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