style: canvis en Game

This commit is contained in:
2025-03-20 13:46:31 +01:00
parent 7746b679b4
commit 68c97610fb
2 changed files with 18 additions and 18 deletions

View File

@@ -141,7 +141,7 @@ void Game::update()
if (mode_ == GameMode::GAME)
{
player_->update();
checkPlayerOnBorder();
checkPlayerIsOnBorder();
checkPlayerAndItems();
checkPlayerAndEnemies();
checkIfPlayerIsAlive();
@@ -326,7 +326,7 @@ bool Game::changeRoom(const std::string &room_path)
}
// Comprueba si el jugador esta en el borde de la pantalla
void Game::checkPlayerOnBorder()
void Game::checkPlayerIsOnBorder()
{
if (player_->getOnBorder())
{
@@ -661,6 +661,18 @@ void Game::createRoomNameTexture()
room_name_rect_ = {0, PLAY_AREA_HEIGHT, options.game.width, text->getCharacterSize() * 2};
}
// Hace sonar la música
void Game::keepMusicPlaying()
{
const std::string music_path = mode_ == GameMode::GAME ? "game.ogg" : "title.ogg";
// Si la música no está sonando
if (JA_GetMusicState() == JA_MUSIC_INVALID || JA_GetMusicState() == JA_MUSIC_STOPPED)
{
JA_PlayMusic(Resource::get()->getMusic(music_path));
}
}
// DEMO MODE: Inicializa las variables para el modo demo
void Game::DEMO_init()
{
@@ -692,16 +704,4 @@ void Game::DEMO_checkRoomChange()
}
}
}
}
// Hace sonar la música
void Game::keepMusicPlaying()
{
const std::string music_path = mode_ == GameMode::GAME ? "game.ogg" : "title.ogg";
// Si la música no está sonando
if (JA_GetMusicState() == JA_MUSIC_INVALID || JA_GetMusicState() == JA_MUSIC_STOPPED)
{
JA_PlayMusic(Resource::get()->getMusic(music_path));
}
}