forked from jaildesigner-jailgames/jaildoctors_dilemma
Sanejar codi
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@@ -41,8 +41,10 @@
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#endif
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// Constructor
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Director::Director(int argc, char *argv[])
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Director::Director(int argc, const char *argv[])
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{
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std::cout << "Game start" << std::endl;
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section = new section_t();
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section->name = SECTION_LOGO;
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section->subsection = SUBSECTION_LOGO_TO_INTRO;
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@@ -112,6 +114,8 @@ Director::~Director()
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_Quit();
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std::cout << "\nBye!" << std::endl;
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}
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// Crea e inicializa las opciones del programa
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@@ -165,7 +169,7 @@ void Director::initOptions()
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}
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// Comprueba los parametros del programa
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void Director::checkProgramArguments(int argc, char *argv[])
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void Director::checkProgramArguments(int argc, const char *argv[])
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{
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// Establece la ruta del programa
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executablePath = argv[0];
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@@ -360,7 +364,7 @@ bool Director::saveConfig()
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}
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else
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{
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file << "filter=FILTER_LINEAL\n";
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file << "filter=FILTER_LINEAR\n";
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}
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file << "shaders=" + boolToString(options->shaders) + "\n";
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@@ -1081,9 +1085,9 @@ bool Director::setOptions(options_t *options, std::string var, std::string value
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else if (var == "filter")
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{
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if (value == "FILTER_LINEAL")
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if (value == "FILTER_LINEAR")
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{
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options->filter = FILTER_LINEAL;
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options->filter = FILTER_LINEAR;
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}
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else
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{
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@@ -1843,7 +1847,7 @@ void Director::runGame()
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resource->free();
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}
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void Director::run()
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int Director::run()
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{
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// Bucle principal
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while (section->name != SECTION_QUIT)
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@@ -1887,4 +1891,6 @@ void Director::run()
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break;
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}
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}
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return 0;
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}
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