Commit para seguir programando en WSL

This commit is contained in:
2023-02-10 19:07:19 +01:00
parent 9c6924d7bb
commit 76e928e21d
17 changed files with 115 additions and 84 deletions

View File

@@ -1708,7 +1708,7 @@ void Director::runLogo()
std::cout << "\n* SECTION: LOGO" << std::endl;
}
loadResources(section);
logo = new Logo(renderer, screen, resource, asset, options, section);
logo = new Logo(renderer, screen, resource, asset, input, options, section);
logo->run();
delete logo;
resource->free();
@@ -1722,7 +1722,7 @@ void Director::runIntro()
std::cout << "\n* SECTION: INTRO" << std::endl;
}
loadResources(section);
intro = new Intro(renderer, screen, resource, asset, options, section);
intro = new Intro(renderer, screen, resource, asset, input, options, section);
intro->run();
delete intro;
resource->free();
@@ -1740,7 +1740,7 @@ void Director::runTitle()
JA_PlayMusic(music);
}
loadResources(section);
title = new Title(renderer, screen, resource, asset, options, section);
title = new Title(renderer, screen, resource, asset, input, options, section);
title->run();
delete title;
resource->free();
@@ -1754,7 +1754,7 @@ void Director::runCredits()
std::cout << "\n* SECTION: CREDITS" << std::endl;
}
loadResources(section);
credits = new Credits(renderer, screen, resource, asset, options, section);
credits = new Credits(renderer, screen, resource, asset, input, options, section);
credits->run();
delete credits;
resource->free();
@@ -1768,7 +1768,7 @@ void Director::runDemo()
std::cout << "\n* SECTION: DEMO" << std::endl;
}
loadResources(section);
demo = new Demo(renderer, screen, resource, asset, options, section, debug);
demo = new Demo(renderer, screen, resource, asset, input, options, section, debug);
demo->run();
delete demo;
resource->free();
@@ -1782,7 +1782,7 @@ void Director::runEnterID()
std::cout << "\n* SECTION: ENTER_ID" << std::endl;
}
// loadResources(section);
enterID = new EnterID(renderer, screen, asset, options, section);
enterID = new EnterID(renderer, screen, asset, input, options, section);
enterID->run();
delete enterID;
resource->free();
@@ -1796,7 +1796,7 @@ void Director::runEnding()
std::cout << "\n* SECTION: ENDING" << std::endl;
}
loadResources(section);
ending = new Ending(renderer, screen, resource, asset, options, section);
ending = new Ending(renderer, screen, resource, asset, input, options, section);
ending->run();
delete ending;
resource->free();
@@ -1810,7 +1810,7 @@ void Director::runEnding2()
std::cout << "\n* SECTION: ENDING2" << std::endl;
}
loadResources(section);
ending2 = new Ending2(renderer, screen, resource, asset, options, section);
ending2 = new Ending2(renderer, screen, resource, asset, input, options, section);
ending2->run();
delete ending2;
resource->free();
@@ -1824,7 +1824,7 @@ void Director::runGameOver()
std::cout << "\n* SECTION: GAME OVER" << std::endl;
}
loadResources(section);
gameOver = new GameOver(renderer, screen, resource, asset, options, section);
gameOver = new GameOver(renderer, screen, resource, asset, input, options, section);
gameOver->run();
delete gameOver;
resource->free();