forked from jaildesigner-jailgames/jaildoctors_dilemma
canvi de pc
This commit is contained in:
@@ -45,20 +45,19 @@ class Resource
|
||||
{
|
||||
private:
|
||||
// Objetos y punteros
|
||||
SDL_Renderer *renderer; // El renderizador de la ventana
|
||||
Asset *asset; // Objeto con la ruta a todos los ficheros de recursos
|
||||
options_t *options; // Puntero a las opciones del juego
|
||||
options_t *options_; // Puntero a las opciones del juego
|
||||
|
||||
// Variables
|
||||
std::vector<res_texture_t> textures;
|
||||
std::vector<res_animation_t> animations;
|
||||
std::vector<res_textOffset_t> offsets;
|
||||
std::vector<res_tileMap_t> tileMaps;
|
||||
std::vector<res_room_t> rooms;
|
||||
std::vector<res_texture_t> textures_;
|
||||
std::vector<res_animation_t> animations_;
|
||||
std::vector<res_textOffset_t> offsets_;
|
||||
std::vector<res_tileMap_t> tile_maps_;
|
||||
std::vector<res_room_t> rooms_;
|
||||
|
||||
public:
|
||||
// Constructor
|
||||
Resource(SDL_Renderer *renderer, Asset *asset, options_t *options);
|
||||
Resource(options_t *options)
|
||||
: options_(options) {}
|
||||
|
||||
// Carga las texturas de una lista
|
||||
void loadTextures(std::vector<std::string> list);
|
||||
|
||||
Reference in New Issue
Block a user