forked from jaildesigner-jailgames/jaildoctors_dilemma
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@@ -7,25 +7,6 @@
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#ifndef UTILS_H
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#define UTILS_H
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#define FILTER_NEAREST 0
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#define FILTER_LINEAL 1
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// Secciones del programa
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#define SECTION_PROG_LOGO 0
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#define SECTION_PROG_INTRO 1
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#define SECTION_PROG_TITLE 2
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#define SECTION_PROG_GAME 3
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#define SECTION_PROG_QUIT 4
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// Subsecciones
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#define SUBSECTION_GAME_PLAY 0
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#define SUBSECTION_GAME_PAUSE 1
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#define SUBSECTION_GAME_GAMEOVER 2
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#define SUBSECTION_TITLE_1 3
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#define SUBSECTION_TITLE_2 4
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#define SUBSECTION_TITLE_3 5
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#define SUBSECTION_TITLE_INSTRUCTIONS 6
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// Estructura para definir un circulo
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struct circle_t
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{
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