From 8cb7f5bce5d5fb47baba58f2360798f3021eab94 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sergio=20Valor=20Mart=C3=ADnez?= Date: Mon, 7 Nov 2022 22:52:40 +0100 Subject: [PATCH] Completada la recarga de recursos --- data/enemies/code.ani | 2 +- source/common/resource.cpp | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/enemies/code.ani b/data/enemies/code.ani index 2f2df91..1facc66 100644 --- a/data/enemies/code.ani +++ b/data/enemies/code.ani @@ -3,7 +3,7 @@ frameHeight=16 [animation] name=default -speed=8 +speed=6 loop=0 frames=0,1,2,3 [/animation] \ No newline at end of file diff --git a/source/common/resource.cpp b/source/common/resource.cpp index 0f47293..3400fb1 100644 --- a/source/common/resource.cpp +++ b/source/common/resource.cpp @@ -87,7 +87,7 @@ void Resource::loadOffsets(std::vector list) // Vuelve a cargar los offsets void Resource::reLoadOffsets() { - for (auto o : offsets) + for (auto &o : offsets) { delete o.textFile; o.textFile = new textFile_t(LoadTextFile(asset->get(o.name), options->console)); @@ -109,7 +109,7 @@ void Resource::loadTileMaps(std::vector list) // Vuelve a cargar los mapas de tiles void Resource::reLoadTileMaps() { - for (auto tm : tileMaps) + for (auto &tm : tileMaps) { delete tm.tileMap; tm.tileMap = new std::vector(loadRoomTileFile(asset->get(tm.name), options->console)); @@ -144,7 +144,7 @@ void Resource::reLoadRooms() { reLoadTileMaps(); - for (auto r : rooms) + for (auto &r : rooms) { delete r.room; r.room = new room_t(loadRoomFile(asset->get(r.name)));