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This commit is contained in:
2022-11-12 18:50:02 +01:00
parent 274a96c89f
commit 8e778ce47e
18 changed files with 50 additions and 45 deletions

View File

@@ -5,12 +5,14 @@ Demo::Demo(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
{
// Inicia algunas variables
board.iniClock = SDL_GetTicks();
rooms.push_back("03.room");
rooms.push_back("04.room");
rooms.push_back("54.room");
rooms.push_back("16.room");
rooms.push_back("45.room");
rooms.push_back("60.room");
rooms.push_back("58.room");
rooms.push_back("20.room");
rooms.push_back("09.room");
rooms.push_back("05.room");
rooms.push_back("11.room");
rooms.push_back("31.room");
rooms.push_back("44.room");
// rooms.push_back("01.room");
// rooms.push_back("02.room");
@@ -94,7 +96,6 @@ Demo::Demo(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
// Inicializa el resto de variables
counter = 0;
roomTime = 400;
roomTime = 200;
ticks = 0;
ticksSpeed = 15;
board.lives = 9;
@@ -143,32 +144,32 @@ void Demo::checkEventHandler()
case SDL_SCANCODE_B:
screen->switchBorder();
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F:
screen->switchVideoMode();
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F1:
screen->setWindowSize(1);
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F2:
screen->setWindowSize(2);
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F3:
screen->setWindowSize(3);
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F4:
screen->setWindowSize(4);
resource->reLoadTextures();
reLoadTextures();
break;
case SDL_SCANCODE_F5:
@@ -249,6 +250,10 @@ void Demo::renderRoomName()
// Recarga todas las texturas
void Demo::reLoadTextures()
{
if (options->console)
{
std::cout << "** RELOAD REQUESTED" << std::endl;
}
room->reLoadTexture();
scoreboard->reLoadTexture();
text->reLoadTexture();