forked from jaildesigner-jailgames/jaildoctors_dilemma
redistribuida la carpeta source
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@@ -33,46 +33,62 @@ configure_file(${CMAKE_SOURCE_DIR}/source/version.h.in ${CMAKE_BINARY_DIR}/versi
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# --- 1. LISTA EXPLÍCITA DE FUENTES ---
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set(APP_SOURCES
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source/asset.cpp
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source/cheevos.cpp
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source/debug.cpp
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source/director.cpp
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source/enemy.cpp
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source/gif.cpp
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source/global_events.cpp
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source/global_inputs.cpp
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source/input.cpp
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source/item_tracker.cpp
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source/item.cpp
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source/main.cpp
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source/mouse.cpp
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source/options.cpp
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source/player.cpp
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source/resource.cpp
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source/room_tracker.cpp
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source/room.cpp
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source/scoreboard.cpp
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source/screen.cpp
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source/stats.cpp
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source/surface.cpp
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source/text.cpp
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source/texture.cpp
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source/utils.cpp
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source/ui/notifier.cpp
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source/sections/credits.cpp
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source/sections/ending.cpp
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source/sections/ending2.cpp
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source/sections/game_over.cpp
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source/sections/game.cpp
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source/sections/loading_screen.cpp
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source/sections/logo.cpp
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source/sections/title.cpp
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# Core - Input
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source/core/input/global_inputs.cpp
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source/core/input/input.cpp
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source/core/input/mouse.cpp
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source/sprite/surface_animated_sprite.cpp
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source/sprite/surface_moving_sprite.cpp
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source/sprite/surface_sprite.cpp
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# Core - Rendering
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source/core/rendering/gif.cpp
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source/core/rendering/screen.cpp
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source/core/rendering/surface.cpp
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source/core/rendering/surface_animated_sprite.cpp
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source/core/rendering/surface_moving_sprite.cpp
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source/core/rendering/surface_sprite.cpp
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source/core/rendering/text.cpp
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source/core/rendering/texture.cpp
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# Core - Resources
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source/core/resources/asset.cpp
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source/core/resources/resource.cpp
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# Core - System
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source/core/system/debug.cpp
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source/core/system/director.cpp
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# Game - Entities
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source/game/entities/enemy.cpp
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source/game/entities/item.cpp
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source/game/entities/player.cpp
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# Game - Gameplay
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source/game/gameplay/cheevos.cpp
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source/game/gameplay/item_tracker.cpp
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source/game/gameplay/options.cpp
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source/game/gameplay/room.cpp
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source/game/gameplay/room_tracker.cpp
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source/game/gameplay/scoreboard.cpp
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source/game/gameplay/stats.cpp
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# Game - Scenes
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source/game/scenes/credits.cpp
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source/game/scenes/ending.cpp
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source/game/scenes/ending2.cpp
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source/game/scenes/game.cpp
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source/game/scenes/game_over.cpp
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source/game/scenes/loading_screen.cpp
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source/game/scenes/logo.cpp
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source/game/scenes/title.cpp
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# Game - UI
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source/game/ui/notifier.cpp
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# Utils
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source/utils/global_events.cpp
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source/utils/utils.cpp
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# Main
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source/main.cpp
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)
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# Fuentes de librerías de terceros
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@@ -82,7 +98,7 @@ set(EXTERNAL_SOURCES
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# Fuentes del sistema de renderizado
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set(RENDERING_SOURCES
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source/rendering/opengl/opengl_shader.cpp
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source/core/rendering/opengl/opengl_shader.cpp
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)
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# Configuración de SDL3
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