Añadiendo enemigos

This commit is contained in:
2022-09-16 16:55:57 +02:00
parent 06cb1e748d
commit 93bf8cecb7
12 changed files with 257 additions and 5 deletions

View File

@@ -4,7 +4,7 @@ border=blue
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomLeft=13.room
roomRight=01.room
[tilemap]

View File

@@ -15,8 +15,8 @@
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</data>

188
data/room/13.room Normal file
View File

@@ -0,0 +1,188 @@
name=know your enemy
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=06.room
[tilemap]
13.tmx
[/tilemap]
[enemy]
tileset=batman.png
animation=batman.ani
width=8
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=red
[/enemy]
[enemy]
tileset=bin.png
animation=bin.ani
width=16
height=8
x=5
y=2
vx=0
vy=0
x1=5
y1=2
x2=5
y2=2
color=red
[/enemy]
[enemy]
tileset=bird.png
animation=bird.ani
width=16
height=16
x=8
y=2
vx=0
vy=0
x1=8
y1=2
x2=8
y2=2
color=red
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=11
y=2
vx=0
vy=0
x1=11
y1=2
x2=11
y2=2
color=red
[/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=14
y=2
vx=0
vy=0
x1=14
y1=2
x2=14
y2=2
color=red
[/enemy]
[enemy]
tileset=matatunos.png
animation=matatunos.ani
width=16
height=16
x=17
y=2
vx=0
vy=0
x1=17
y1=2
x2=17
y2=2
color=red
[/enemy]
[enemy]
tileset=paco.png
animation=paco.ani
width=16
height=16
x=20
y=2
vx=0
vy=0
x1=20
y1=2
x2=20
y2=2
color=red
[/enemy]
[enemy]
tileset=qvoid.png
animation=qvoid.ani
width=16
height=16
x=23
y=2
vx=0
vy=0
x1=23
y1=2
x2=23
y2=2
color=red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=26
y=2
vx=0
vy=0
x1=26
y1=2
x2=26
y2=2
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=2
y=5
vx=0
vy=0
x1=2
y1=5
x2=2
y2=5
color=red
[/enemy]
[enemy]
tileset=wave.png
animation=wave.ani
width=8
height=8
x=5
y=5
vx=0
vy=0
x1=5
y1=5
x2=5
y2=5
color=red
[/enemy]

24
data/room/13.tmx Normal file
View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
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</layer>
</map>