Actualizadas las clases sprite, movingsprite y animatedsprite

This commit is contained in:
2022-08-29 20:02:46 +02:00
parent 47c57a9f44
commit 9c2140b274
29 changed files with 726 additions and 802 deletions

View File

@@ -17,7 +17,7 @@ Game::Game(SDL_Window *window, SDL_Renderer *renderer, Asset *asset, Input *inpu
screen = new Screen(window, renderer);
itemTracker = new ItemTracker();
room = new Room(asset->get(currentRoom), renderer, asset, itemTracker);
player = new Player(spawnPoint, asset->get("player01.png"), renderer, asset, input, room);
player = new Player(spawnPoint, asset->get("player01.png"), asset->get("player01.ani"), renderer, asset, input, room);
eventHandler = new SDL_Event();
text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);
@@ -332,5 +332,5 @@ void Game::killPlayer()
// Crea la nueva habitación y el nuevo jugador
room = new Room(asset->get(currentRoom), renderer, asset, itemTracker);
player = new Player(spawnPoint, asset->get("player01.png"), renderer, asset, input, room);
player = new Player(spawnPoint, asset->get("player01.png"), asset->get("player01.ani"), renderer, asset, input, room);
}