forked from jaildesigner-jailgames/jaildoctors_dilemma
Las clases text y menu ya acceden a resource
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@@ -32,7 +32,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
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room = new Room(asset->get(currentRoom), renderer, screen, resource, asset, options, itemTracker, &board.items, debug);
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player = new Player(spawnPoint, "player.png", asset->get("player.ani"), renderer, resource, asset, options, input, room, debug);
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eventHandler = new SDL_Event();
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text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);
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text = new Text("smb2.png", asset->get("smb2.txt"), resource, renderer);
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music = JA_LoadMusic(asset->get("game.ogg").c_str());
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deathSound = JA_LoadSound(asset->get("death.wav").c_str());
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test = new Test(renderer, screen, asset, debug);
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