Las clases text y menu ya acceden a resource

This commit is contained in:
2022-10-27 12:43:28 +02:00
parent 4133dfd7c9
commit 9d9d9d92f2
13 changed files with 51 additions and 26 deletions

View File

@@ -32,7 +32,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
room = new Room(asset->get(currentRoom), renderer, screen, resource, asset, options, itemTracker, &board.items, debug);
player = new Player(spawnPoint, "player.png", asset->get("player.ani"), renderer, resource, asset, options, input, room, debug);
eventHandler = new SDL_Event();
text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);
text = new Text("smb2.png", asset->get("smb2.txt"), resource, renderer);
music = JA_LoadMusic(asset->get("game.ogg").c_str());
deathSound = JA_LoadSound(asset->get("death.wav").c_str());
test = new Test(renderer, screen, asset, debug);