forked from jaildesigner-jailgames/jaildoctors_dilemma
Retocat un poc el disseny de Title
Retocades les notificacions
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@@ -183,12 +183,14 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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}
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// Inicializa variables
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const auto PADDING_IN_H = text_->getCharacterSize();
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const auto PADDING_IN_V = text_->getCharacterSize() / 2;
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//const int text_size = text_->getCharacterSize();
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const int text_size = 6;
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const auto PADDING_IN_H = text_size;
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const auto PADDING_IN_V = text_size / 2;
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const int ICON_SPACE = icon >= 0 ? ICON_SIZE_ + PADDING_IN_H : 0;
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text_is = ICON_SPACE > 0 ? NotificationText::LEFT : text_is;
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const int WIDTH = options.game.width - (PADDING_OUT_ * 2);
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const int HEIGHT = (text_->getCharacterSize() * texts.size()) + (PADDING_IN_V * 2);
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const int HEIGHT = (text_size * texts.size()) + (PADDING_IN_V * 2);
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const auto SHAPE = NotificationShape::SQUARED;
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// Posición horizontal
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@@ -237,7 +239,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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n.surface = std::make_shared<Surface>(WIDTH, HEIGHT);
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// Prepara para dibujar en la textura
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auto previuos_renderer = Screen::get()->getRendererSurface();
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auto previuos_renderer = Screen::get()->getRendererSurface();
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Screen::get()->setRendererSurface(n.surface);
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// Dibuja el fondo de la notificación
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@@ -260,6 +262,8 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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else if (SHAPE == NotificationShape::SQUARED)
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{
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n.surface->clear(bg_color_);
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SDL_Rect rect = {0, 0, n.surface->getWidth(), n.surface->getHeight()};
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n.surface->drawRectBorder(&rect, static_cast<Uint8>(PaletteColor::RED));
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}
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// Dibuja el icono de la notificación
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@@ -272,17 +276,17 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, in
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}
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// Escribe el texto de la notificación
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const Uint8 COLOR = stringToColor("white");
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const Uint8 COLOR = static_cast<Uint8>(PaletteColor::WHITE);
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int iterator = 0;
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for (const auto &text : texts)
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{
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switch (text_is)
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{
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case NotificationText::LEFT:
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text_->writeColored(PADDING_IN_H + ICON_SPACE, PADDING_IN_V + iterator * (text_->getCharacterSize() + 1), text, COLOR);
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text_->writeColored(PADDING_IN_H + ICON_SPACE, PADDING_IN_V + iterator * (text_size + 1), text, COLOR);
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break;
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case NotificationText::CENTER:
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text_->writeDX(TEXT_CENTER | TEXT_COLOR, WIDTH / 2, PADDING_IN_V + iterator * (text_->getCharacterSize() + 1), text, 1, COLOR);
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text_->writeDX(TEXT_CENTER | TEXT_COLOR, WIDTH / 2, PADDING_IN_V + iterator * (text_size + 1), text, 1, COLOR);
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break;
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default:
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break;
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