forked from jaildesigner-jailgames/jaildoctors_dilemma
De moment ja compila i executa, encara que no troba alguns fitxers
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#include "enemy.h"
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#include <SDL2/SDL.h>
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#include <stdlib.h> // Para rand
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#include <algorithm> // Para min
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#include "animated_sprite.h" // Para AnimatedSprite
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#include "texture.h" // Para Texture
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#include "resource.h" // Para Resource
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#include "options.h" // Para options
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#include <SDL2/SDL_render.h> // for SDL_RendererFlip, SDL_FLIP_NONE, SDL_FL...
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#include <stdlib.h> // for rand
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#include "animated_sprite.h" // for AnimatedSprite
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#include "options.h" // for Options, OptionsVideo, options
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#include "resource.h" // for Resource
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#include "texture.h" // for Texture
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// Constructor
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Enemy::Enemy(EnemyData enemy)
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