De moment ja compila i executa, encara que no troba alguns fitxers

This commit is contained in:
2025-02-25 23:03:16 +01:00
parent 32c31a8cb6
commit a07a08adb7
45 changed files with 537 additions and 680 deletions

View File

@@ -1,19 +1,20 @@
#include "game_over.h"
#include <SDL2/SDL_timer.h> // Para SDL_GetTicks
#include <algorithm> // Para min, max
#include <string> // Para basic_string, operator+, to_string, char...
#include "animated_sprite.h" // Para AnimatedSprite
#include "asset.h" // Para Asset
#include "defines.h" // Para GAMECANVAS_CENTER_X, SECTION_GAME_OVER
#include "input.h" // Para Input, REPEAT_FALSE, inputs_e
#include "jail_audio.h" // Para JA_DeleteMusic, JA_LoadMusic, JA_PlayMusic
#include "resource.h" // Para Resource
#include "screen.h" // Para Screen
#include "text.h" // Para Text, TEXT_CENTER, TEXT_COLOR
#include "texture.h" // Para Texture
#include "options.h"
#include "global_inputs.h"
#include "global_events.h"
#include <SDL2/SDL_events.h> // for SDL_PollEvent, SDL_Event
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <algorithm> // for min, max
#include <string> // for basic_string, operator+, to_string, cha...
#include "animated_sprite.h" // for AnimatedSprite
#include "asset.h" // for Asset
#include "defines.h" // for GAMECANVAS_CENTER_X
#include "global_events.h" // for check
#include "global_inputs.h" // for check
#include "input.h" // for Input
#include "jail_audio.h" // for JA_PlayMusic
#include "options.h" // for Options, options, OptionsStats, Section...
#include "resource.h" // for Resource
#include "screen.h" // for Screen
#include "text.h" // for TEXT_CENTER, TEXT_COLOR, Text
#include "texture.h" // for Texture
// Constructor
GameOver::GameOver()
@@ -24,7 +25,7 @@ GameOver::GameOver()
input(Input::get())
{
// Reserva memoria para los punteros a objetos
text = resource->getText("smb2.txt");
text = resource->getText("smb2");
playerSprite = std::make_shared<AnimatedSprite>(resource->getTexture("player_game_over.png"), resource->getAnimation("player_game_over.ani"));
tvSprite = std::make_shared<AnimatedSprite>(resource->getTexture("tv.png"), resource->getAnimation("tv.ani"));
music = resource->getMusic("game_over.ogg");