forked from jaildesigner-jailgames/jaildoctors_dilemma
De moment ja compila i executa, encara que no troba alguns fitxers
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@@ -1,14 +1,13 @@
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#pragma once
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#include <SDL2/SDL_rect.h> // Para SDL_Rect, SDL_Point
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#include <SDL2/SDL_render.h> // Para SDL_Renderer
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#include <string> // Para basic_string, string
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#include <vector> // Para vector
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#include "utils.h" // Para color_t
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#include <memory> // Para shared_ptr
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#include "sprite.h"
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#include "texture.h"
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class Texture;
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#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for string
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#include <vector> // for vector
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#include "sprite.h" // for Sprite
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#include "texture.h" // for Texture
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#include "utils.h" // for Color
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struct item_t
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{
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