Comprobando reloadtextures en el ordenador donde pierde el contexto

This commit is contained in:
2022-10-27 09:23:37 +02:00
parent 32dd85525b
commit a0e8853870
2 changed files with 14 additions and 19 deletions

View File

@@ -126,37 +126,37 @@ void Game::checkEventHandler()
case SDL_SCANCODE_B:
screen->switchBorder();
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F:
screen->switchVideoMode();
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F1:
screen->setWindowSize(1);
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F2:
screen->setWindowSize(2);
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F3:
screen->setWindowSize(3);
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F4:
screen->setWindowSize(4);
reLoadTextures();
//reLoadTextures();
break;
case SDL_SCANCODE_F5:
switchPalette();
reLoadTextures();
//reLoadTextures();
break;
default: